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Update and rename stealthboy.yml to chinesestealthsuit.yml
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Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/chinesestealthsuit.yml
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- type: entity | ||
parent: BasePDA | ||
id: N14ChineseStealthSuit | ||
name: chinese stealth suit | ||
description: This dark black, form-fitting bodysuit with an opaque faceplate is a suit of armor designed for one thing: Making the operator nigh-invisible. | ||
components: | ||
- type: Sprite | ||
sprite: Clothing/OuterClothing/Suits/spaceninja.rsi | ||
- type: Clothing | ||
sprite: Clothing/OuterClothing/Suits/spaceninja.rsi | ||
- type: StealthClothing | ||
visibility: 1.1 | ||
toggleAction: ActionTogglePhaseCloak | ||
- type: PressureProtection | ||
highPressureMultiplier: 0.6 | ||
lowPressureMultiplier: 1000 | ||
- type: TemperatureProtection | ||
coefficient: 0.01 | ||
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Blunt: 0.8 | ||
Slash: 0.8 | ||
Piercing: 0.8 | ||
Heat: 0.8 | ||
- type: NinjaSuit | ||
- type: PowerCellSlot | ||
cellSlotId: cell_slot | ||
# throwing in a recharger would bypass glove charging mechanic | ||
fitsInCharger: true | ||
- type: ContainerContainer | ||
containers: | ||
cell_slot: !type:ContainerSlot | ||
- type: ItemSlots | ||
slots: | ||
cell_slot: | ||
name: power-cell-slot-component-slot-name-default | ||
startingItem: PowerCellSmall | ||
disableEject: true |
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Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/stealthboy.yml
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