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Update crates.yml
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reparent wooden crate to cut down
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Peptide90 authored Dec 18, 2023
1 parent 7ee1bcc commit 3b92f9c
Showing 1 changed file with 2 additions and 37 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -28,25 +28,20 @@

# Wooden
- type: entity
parent: BaseStructureDynamic
parent: CrateWoodenGrave
id: N14CrateWooden
name: wooden crate
components:
- type: Icon
sprite: Nuclear14/Structures/Storage/Crates/cratewooden.rsi
state: icon
- type: Transform
noRot: true
- type: Sprite
noRot: true
sprite: Nuclear14/Structures/Storage/Crates/cratewooden.rsi
layers:
- state: base
map: ["enum.StorageVisualLayers.Base"]
- state: closed
map: ["enum.StorageVisualLayers.Door"]
- type: InteractionOutline
- type: Physics
- type: Fixtures
fixtures:
fix1:
Expand All @@ -58,36 +53,6 @@
- SmallMobMask #this is so they can go under plastic flaps
layer:
- MachineLayer
- type: EntityStorage
- type: PlaceableSurface
isPlaceable: false # defaults to closed.
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 50
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Appearance
- type: EntityStorageVisuals
stateDoorOpen: open
stateDoorClosed: closed
- type: PaperLabel
labelSlot:
insertVerbText: Attach Label
ejectVerbText: Remove Label
whitelist:
components:
- Paper
- type: ContainerContainer
containers:
entity_storage: !type:Container
paper_label: !type:ContainerSlot
- type: ItemSlots

- type: entity
parent: [ N14CrateWooden, N14WastelandBotanyTimedStorageFill ]
Expand All @@ -110,4 +75,4 @@
id: N14CrateMilitaryRefilling
suffix: Refilling, Random Military



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