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Update to latest version number; bring back missing version note
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McKathlin committed Mar 9, 2024
1 parent 58cd5ba commit 4e675f4
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -60,7 +60,7 @@ $gameMap.recalculateCollisionMesh(); | This is the script call run by the plugin

**v0.7.0** - 3/8/2024
- Fixed issue where two events sometimes triggered at once and
play out one after the other even when it didsn't make sense.
play out one after the other even when it didn't make sense.
Now the second event only runs if it's still in range and
on the correct page when the first event finishes running.

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9 changes: 8 additions & 1 deletion Tyruswoo_AltimitMovement.js
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Expand Up @@ -36,7 +36,7 @@ Tyruswoo.AltimitMovement = Tyruswoo.AltimitMovement || {};

/*:
* @target MZ
* @plugindesc MZ v0.6.1 Patched AltimitMovement to work with Tyruswoo_TileControl.
* @plugindesc MZ v0.7.0 Patched AltimitMovement to work with Tyruswoo_TileControl.
* @author Tyruswoo and Altimit Community
* @url https://www.tyruswoo.com
*
Expand Down Expand Up @@ -89,6 +89,13 @@ Tyruswoo.AltimitMovement = Tyruswoo.AltimitMovement || {};
*
* v0.6.1 8/30/2023
* - This plugin is now free and open source under the MIT license.
*
* v0.7.0 3/8/2024
* - Fixed issue where two events sometimes triggered at once and
* play out one after the other even when it didn't make sense.
* Now the second event only runs if it's still in range and
* on the correct page when the first event finishes running.
*
* ============================================================================
* MIT License
*
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