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Update README.md
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TurtIeSocks authored Nov 5, 2024
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Expand Up @@ -46,7 +46,6 @@ type SfxEvent = AudioEvent<SfxChannel>;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
// Add the plugin to the app, since it is generic, you can add as many channels as you want
.add_plugins(AudioControllerPlugin)
.register_audio_channel::<SfxChannel>()
.add_systems(Update, play_fire)
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