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#4.1 (#7)
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* Add files via upload

* Add files via upload

* Added pictures to the icons column in leveling page

* Added 3 missing Icons

Wind Spirits, War Horse, Wasp God

* added missing icons

* Folder System + Icons

Added a better folder system for pictures (and changed the affected src/href). Also added Icons to tables in enemy articles

* Better position of enemy picture

I moved the picture of an enemy from being on the left of the table to the right of the page

* Buggix Tables

Fixxed Tables. Also removed <hr> as is seemed like another table row. Clairity and visibility should be improved.

* Udated Bow Article

Bow Article now includes stats and more exact descriptions

* Update frostsee.html

* Formatting update

* removed script that replaces background because its broken on these pages

* fixed broken pictures on maps list page

* Changed menu layout and added 2 new pages.

* Added articles for mutators

* Added 10 articles for perks

* adde dicons to weapokns and enemies pages

* Added grid of items for the enemies page

* Added the other perk articles

* added links to both title and picture

* updated weapons page

* Added grid mutators page to shows as grid

* Added Building Pictures

also added "buildings" and "units" to the sidebar

* Updated perks listing to a grid

* Minor bugfixes

* Update buildings.html

* added alts

* Update Spear.html

* update units.html and Ram.html

also added better ram picture

* updated links in footer

* Update mainMenu.css

* made it that both the image and title is a link

* Added Article Grid

* fixxed article buggs

* Enemie articles now Grids

* Improved visibility and readablitiy

* Fixed broken pages (mostly missing or excess divs)

* fixed hrefs

* minor changes to the items grid

* corrected the comments on injected content (menu and footer)

* Removed useless links from picture on mutator page

Those links lead to nowhere, so they have beem removed

* changed builnds page to have 6 columns because it look nicer

* Update weapons.html

* Changed overviews to match

also edited some articles to grids

* Fixed page title for mutators

* Update Mutators.html

* Made items on maps page larger

* very minor menu change

* Added building articles

* Updated Mutators to Grids

also made them look uniform

* changed levelRewardIcon size to 70%

* fixed broken hrefs

* changed background for durststein, nordfels and frosstsee

* added poctures of empty map to DS and FS pages

* Update blacksmiths.html

* changed enemy icon's class

* Removed useless </section>tag from footer div

And fixed wring link to castle fortifications in perks

* Update overrides.css

* Update overrides.css

* Added a bunch of Ids

* changed/corrected order of article grid cells

* "Tauntable" to "Targets Player"

* Fully implemented "rightGridColumn"

* add hrefs to (almost) all map namings

* All pages now grids

* Removed links from where they arent supposed to be

* Fixed capitalization

* Mre map.html fixxes

* Added ranged units + title fixxes

* Added Picture for units + fixxes

* Added Melee units + finished units

* Added high quality pictures

* level.html for small window sizes

* minor polishing

* Renamed blob to slime

* html files to slime

* Aligned Over-box-content

* fixed picture issues

* Added Statistics to (almost) everything

UPGRADE PATHS THAT DEAL DAMAGE NEED OWN ARTICLES

* Added articles for upgrade paths

* Added Icons that dont have a background

* Update upgrade paths.html

fixed wrong page title

* put htmls in folders

* Fixed bad links to veritcal menu and footer

All pages should correctly load the vetical menu and footer.

* fixed missing pictures for neuland and nordfels + 1 other

And changed pictures in maps.html

* changed overview pages to index

* Sidebar redirect to index

* Background now level select + Assasin's Training html update

* update assasins training data

* ANOTHER Assasins Training data updare x)

* renamed about-game to overview

* moved pages from /htmls to root

* Updated the wiki to be useful for V1.1

* Deleted htmls without any usage

* Updated descriptions, names and broken hrefs

* Updated leveling.html

information matches V1.1, also added hrefs

* Added info about E spawn + Home changes

also wrote a "patch note" for the wiki and changed the main page slightly

* updated some

* Map Tables

* Update 4.1

wiki matches V.1.21

* Update system_requirements.html

* Update index.html

---------

Co-authored-by: GhostMiner <[email protected]>
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ItsMeRaven0 and Ghost-Miner authored Oct 16, 2023
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182 changes: 152 additions & 30 deletions about/leveling.html

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171 changes: 171 additions & 0 deletions game content/buildings/heros quarters.html
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<html lang="en">
<head>
<title>Hero's Quarter | Thronefall Wiki</title>
<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Ubuntu:regular,bold&subset=Latin">
<!-- Required meta tags -->
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<!-- Page meta infromation -->
<meta name="description" content="A wiki for the game Thronefall">
<meta name="keywords" content="Thronefall, leaderBoard, grizzly games, speedrun, wiki, fandom">
<meta name="language" content="en">
<meta name='robots' content="index,follow">
<meta name='author' content="GhostMiner & ItsMeRaven">
<!-- Bootstrap and other CSS -->
<link href="https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-9ndCyUaIbzAi2FUVXJi0CjmCapSmO7SnpJef0486qhLnuZ2cdeRhO02iuK6FUUVM" crossorigin="anonymous">

<link rel="stylesheet" href="../../../styles/mainMenu.css"> <!-- Main menu styling -->
<link rel="stylesheet" href="../../../styles/article.css"> <!-- Styling of wiki content - individual articles -->
<link rel="stylesheet" href="../../../styles/global.css"> <!-- Website styling -->
<link rel="stylesheet" href="../../../styles/overrides.css">

<script src="https://unpkg.com/[email protected]" integrity="sha384-zUfuhFKKZCbHTY6aRR46gxiqszMk5tcHjsVFxnUo8VMus4kHGVdIYVbOYYNlKmHV" crossorigin="anonymous"></script>

<script src="../../../scripts/toggleMobiMenu.js"></script>

<link rel="shortcut icon" type="image/jpg" href="../../../pictures/crown.png">
</head>
<body>
<style>
.enemyIcon
{
width: 25%;
}
</style>

<div id="mainPageContainer">
<div id="mobiNavDiv" hx-get="../../../parts/mobiNav.html" hx-swap="innerHTML" hx-trigger="load">
<img src="../../../pictures/loading edit.gif" id="loadingMobiMenuGif">
<!-- Veritcal navbar goes here -->
</div>
<div id="innerContainer">
<div id="websiteSideBar" hx-get="../../../parts/sidebar.html" hx-swap="innerHTML" hx-trigger="load">
<!-- Menu and header to be injected by htmx -->
</div>
<div id="pageContentBox">
<div class="articleGrid">
<div class="articleGridItemWide">
<span class="pageTitle"> Hero's Quarter</span>
<hr class="mainSeparator">
</div>
<div class="articleGridItem">
<span class="pageSubtitle"> General </span>
<hr>
<p>Hero's Quarters are a defensive building in the kingdom of Thronefall. They can be upgraded twice and upon construction the player can select a Hero that will be spawned from the building. The hero is a singular stonger unit and is controlled like any other unit in the game.<br></p>
<p>The player can choose 1 out of 4 possible heros once the hero's quarters is constructed. Upgrading the hero's quarters increases the power of the selected hero.</p>
<span class="pageSubtitle"> Characteristics </span>
<hr>
<section id="Ram-Table">
<div class="table-responsive" id="Ram-TableDiv">
<table class="table table-striped table-bordered">
<thead class="table-dark" id="Ram-TableHead">
<tr id="Ram-TableHeadRow">
<th class="align-middle">
Category
</th>
<th class="align-middle">
Info
</th>
</tr>
</thead>
<tbody>
<tr>
<td class="align-middle">Name</td>
<td class="align-middle">Hero's Quarter</td>
</tr>
<tr>
<td class="align-middle">Building Category</td>
<td class="align-middle">None</td>
</tr>
<tr>
<td class="align-middle">Health Points</td>
<td class="align-middle">50 / 70 / 90</td>
</tr>
<tr>
<td class="align-middle">Building Cost</td>
<td class="align-middle">5 Gold</td>
</tr>
<tr>
<td class="align-middle">Upgrade Cost Level 2</td>
<td class="align-middle">9 Gold</td>
</tr>
<tr>
<td class="align-middle">Upgrade Cost Level 3</td>
<td class="align-middle">18 Gold</td>
</tr>
</tbody>
</table>
</div>
</section>
<span class="pageSubtitle"> Heros </span>
<hr>
<section id="Unit-Table">
<div class="table-responsive" id="Unit-TableDiv">
<table class="table table-striped table-bordered">
<thead class="table-dark" id="Unit-TableHead">
<tr id="Unit-TableHeadRow">
<th class="align-middle">
Type
</th>
<th class="align-middle">
Description
</th>
<th class="align-middle">
Icon
</th>
</tr>
</thead>
<tbody>
<tr>
<td class="align-middle"><a href="../upgrade paths/Golem.html"> Golem </a></td>
<td class="align-middle">Very sturdy unit that deals both splash damage, as well as plenty of single target damage. Perfect for your frontline when supported by other untis.</td>
<td class="align-middle">
<img src="../../../pictures/leveling icons/Golem_Icon.png" alt="picture of the Unit-Icon" class="levelRewardIcon">
</td>
</tr>
<tr>
<td class="align-middle"><a href="../upgrade paths/Support_Mage.html"> Support Mage </a></td>
<td class="align-middle">Heals you and allied units in range and absorbs magical projectiles in a wide radius.</td>
<td class="align-middle">
<img src="../../../pictures/leveling icons/Support_Mage_Icon.png" alt="picture of the Unit-Icon" class="levelRewardIcon">
</td>
</tr>
<tr>
<td class="align-middle"><a href="../upgrade paths/Firewing.html"> Firewing </a></td>
<td class="align-middle">A flying unit that deals splash damage to ground and airborne enemies.</td>
<td class="align-middle">
<img src="../../../pictures/leveling icons/Firewing_Icon.png" alt="picture of the Unit-Icon" class="levelRewardIcon">
</td>
</tr>
<tr>
<td class="align-middle"><a href="../upgrade paths/Lizzard_Rider.html"> Lizzard Rider </a></td>
<td class="align-middle">Fast archer unit that focusses on important targets like low health enemies, flying monsters or enemy support units. Additionally the lizzard can perform a melee attack.</td>
<td class="align-middle">
<img src="../../../pictures/leveling icons/Lizzard_Rider_Icon.png" alt="picture of the Unit-Icon" class="levelRewardIcon">
</td>
</tr>
</tbody>
</table>
</div>
</section>
<span class="pageSubtitle"> Locations </span>
<hr>
<p>You can find Hero's Quarter on <a href="../../../game content/maps/uferwind.html"> Uferwind</a>.</p>
</div>
<div id="rightGridColumn" class="articleGridItem">
<div class="articleGridPicture">
<a href="#" target="_blank">
<img src="../../../pictures/buildings/Heros Quarter.png" alt="picture of a building" class="articlePicture">
<strong>A Hero's Quarter in-game.</strong>
</a>
</div>
</div>
</div> <!--articleGrid-->
</div> <!--pageContentBox-->
</div> <!--innerContainer-->
<div id="footerDiv" hx-get="../../../parts/footer.html" hx-swap="innerHTML" hx-trigger="load">
<!-- Footer to be injected by htmx -->
</div>
</div> <!--mainPageContainer-->
</body>
</html>
10 changes: 9 additions & 1 deletion game content/buildings/index.html
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<style>
.pagesListGridWrapper
{
grid-template-columns: repeat(6, 1fr);
grid-template-columns: repeat(5, 1fr);
max-width: 1100px;
}
</style>
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</a>
</div>
</div>
<div class="pagesListItem">
<div class="pagesListItemContent">
<a href="./heros quarters.html">
<img src="../../../pictures/buildings/Heros Quarter.png" alt="picture of the Quarter" class="listIcon"> <br>
Hero's Quarter
</a>
</div>
</div>
</div>
</div> <!-- pageContentBox -->
</div> <!-- innerContainer -->
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