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corrected indentation for pages about buildings
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Ghost-Miner committed Apr 26, 2024
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221 changes: 107 additions & 114 deletions game-content/buildings/barracks.html
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<html lang="en">
<head>
<!-- PAGE TITLE -->
<title> Barracks | Thronefall wiki</title>
<!-- PAGE INFORMATION -->
<meta name="description" content="Barracks are a defensive building in the kingdom of Thronefall. They can be upgraded twice, and upon construction 4 units are spawned. ">
<meta name="keywords" content="Thronefall, buildings, building, throne fall, leaderBoard, grizzly games, speedrun, wiki, fandom">
<meta name='author' content="GhostMiner, ItsMeRaven">
<meta name='author' content="GhostMiner, ItsMeRaven">
<meta name='robots' content="index,follow">
<meta name="language" content="en">

<!-- Tab icon-->
<link rel="shortcut icon" type="image/png" href="/assets/images/game_logo_small.png">
<!-- Responsive design-->
Expand All @@ -50,119 +48,114 @@
<!-- PAGE TITLE -->
<h1 class="pageTitle">Barracks</h1>
<hr class="pageTitleUnderline">

<!-- CONTENT GOES HERE -->

<h2 class="pageSubtitle"> General </h2>
<hr>
<p>Barracks are a defensive building in the kingdom of Thronefall. They can be upgraded twice, and upon construction 4 units are spawned. Units respawn at the barracks slowly during the night and instantly at dawn.</p>
<p>The player can choose 1 out of 4 possible unit-types that are spawned by the barracks.</p>
<p>Barracacks can be enhanced with the <a href="../perks/gladiator school.html" target="_blank"> Gladiator School </a> perk. </p>
<h2 class="pageSubtitle"> Characteristics </h2>
<hr>
<table>
<thead>
<tr>
<th>Category</th>
<th>Info</th>
</tr>
</thead>
<tbody>
<tr>
<td>Name</td>
<td>Barracks</td>
</tr>
<tr>
<td>Building Category</td>
<td>Defensive</td>
</tr>
<tr>
<td>Health Points</td>
<td>30 | 40 | 50</td>
</tr>
<tr>
<td>Attack</td>
<td>None</td>
</tr>
<tr>
<td>Units spawned</td>
<td>4 | 8 | 12</td>
</tr>
<tr>
<td>Production Speed</td>
<td>10s | 6s | 6s</td>
</tr>
<tr>
<td>Building Cost</td>
<td>4 Gold</td>
</tr>
<tr>
<td>Upgrade Cost Level 2</td>
<td>8 Gold</td>
</tr>
<tr>
<td>Upgrade Cost Level 3</td>
<td>16 Gold</td>
</tr>
</tbody>
</table>
<table>
<thead>
<tr>
<th>Category</th>
<th>Info</th>
</tr>
</thead>
<tbody>
<tr>
<td>Name</td>
<td>Barracks</td>
</tr>
<tr>
<td>Building Category</td>
<td>Defensive</td>
</tr>
<tr>
<td>Health Points</td>
<td>30 | 40 | 50</td>
</tr>
<tr>
<td>Attack</td>
<td>None</td>
</tr>
<tr>
<td>Units spawned</td>
<td>4 | 8 | 12</td>
</tr>
<tr>
<td>Production Speed</td>
<td>10s | 6s | 6s</td>
</tr>
<tr>
<td>Building Cost</td>
<td>4 Gold</td>
</tr>
<tr>
<td>Upgrade Cost Level 2</td>
<td>8 Gold</td>
</tr>
<tr>
<td>Upgrade Cost Level 3</td>
<td>16 Gold</td>
</tr>
</tbody>
</table>
<h2 class="pageSubtitle"> Units </h2>
<hr>
<table>
<thead>
<tr>
<th>Type</th>
<th>Description</th>
<th>Icon</th>
</tr>
</thead>
<tbody>
<tr>
<td> <a href="../units/knights.html">Knights</a></td>
<td>Knights are versatile warriors, who are well armored against ranged attacks.</td>
<td>
<img src="/assets/images/icons/units/knights.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
<tr>
<td> <a href="../units/spearmen.html">Spearmen</a></td>
<td>Spearmen are fast and strong units. They do extra damage against fast enemies and slow them down. Not a great pick against ranged units.</td>
<td>
<img src="/assets/images/icons/units/spearmen.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
<tr>
<td> <a href="../units/flails.html">Flails</a></td>
<td>Flails can simultaneously attack all enemies in a circle around them.</td>
<td>
<img src="/assets/images/icons/units/flails.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
<tr>
<td> <a href="../units/berserks.html">Berserks</a></td>
<td>Berserks target siege units and other high health targets. They will not hesitate to sacrifice their lives for you.</td>
<td>
<img src="/assets/images/icons/units/berserks.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
</tbody>
</table>
<table>
<thead>
<tr>
<th>Type</th>
<th>Description</th>
<th>Icon</th>
</tr>
</thead>
<tbody>
<tr>
<td> <a href="../units/knights.html">Knights</a></td>
<td>Knights are versatile warriors, who are well armored against ranged attacks.</td>
<td>
<img src="/assets/images/icons/units/knights.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
<tr>
<td> <a href="../units/spearmen.html">Spearmen</a></td>
<td>Spearmen are fast and strong units. They do extra damage against fast enemies and slow them down. Not a great pick against ranged units.</td>
<td>
<img src="/assets/images/icons/units/spearmen.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
<tr>
<td> <a href="../units/flails.html">Flails</a></td>
<td>Flails can simultaneously attack all enemies in a circle around them.</td>
<td>
<img src="/assets/images/icons/units/flails.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
<tr>
<td> <a href="../units/berserks.html">Berserks</a></td>
<td>Berserks target siege units and other high health targets. They will not hesitate to sacrifice their lives for you.</td>
<td>
<img src="/assets/images/icons/units/berserks.png" alt="image of the unit" class="tableIcon">
</td>
</tr>
</tbody>
</table>
<h2 class="pageSubtitle"> Locations </h2>
<hr>
<p>You can find Barracks on <a href="../../../game content/maps/neuland.html"> Neuland</a>, <a href="../../../game content/maps/nordfels.html"> Nordfels</a>, <a href="../../../game content/maps/durststein.html"> Durststein</a> </a> and <a href="../../../game content/maps/frostsee.html"> Frostsee</a>.</p>

<!-- Sidebar content -->
<article id="sidebar">
<div class="articleImageBackgroundDiv">
<a href="#" target="_blank">
<img src="/assets/images/buildings/barracks.png" alt="image of a building" class="articleImage">
<strong>A Barrack in-game.</strong>
</a>
</div>

<div class="articleImageBackgroundDiv">
<a href="#" target="_blank">
<img src="/assets/images/buildings/barracks.png" alt="image of a building" class="articleImage">
<strong>A Barrack in-game.</strong>
</a>
</div>
</article>
</body>

<script src="/assets/scripts/pageBuilder.js"></script>
<script>BuildPage(false);</script>
</html>
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