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Crates load onto shelves when mapped (shiptest-ss13#3970)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Crates mapped on top of shelves now are loaded onto the shelf automatically, additionally, adds a new mapping helper to load crates onto nearby shelves.  (Example on the Talos-class, loading crates onto shelves and nearby crates loaded using the mapping helper) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Players wont need to load crates onto shelves at the start of each round, and mappers can be more creative with their use of shelves. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Outpost staff have hired professional crate shelvers /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: Ical <[email protected]>
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