Optimalization: Remove copy of RelVoid maps and reserve some vectors #1301
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Hello I notice that every call of
getMesh(...)
creates local copy ofauto relVoids = _geometryLoader.GetRelVoids();
I change that to reference and remove const qualifiers due to it.My large test model shows 50% speed improvements due to this change. I didn't notice any visual changes.
Also I change
package.json
it was trying copy non-existing files.