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hoonsubin committed Jan 13, 2024
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Expand Up @@ -194,13 +194,13 @@ <h5 class="decalaration">Declaration</h5>
</div>


<a id="CatchIo_Runtime_Character_SurfaceEffect_SurfaceEffectPlayer_PlaySurfaceSfx_" data-uid="CatchIo.Runtime.Character.SurfaceEffect.SurfaceEffectPlayer.PlaySurfaceSfx*"></a>
<h4 id="CatchIo_Runtime_Character_SurfaceEffect_SurfaceEffectPlayer_PlaySurfaceSfx_System_String_" data-uid="CatchIo.Runtime.Character.SurfaceEffect.SurfaceEffectPlayer.PlaySurfaceSfx(System.String)">PlaySurfaceSfx(String)</h4>
<a id="CatchIo_Runtime_Character_SurfaceEffect_SurfaceEffectPlayer_PlayItemSurfaceSfx_" data-uid="CatchIo.Runtime.Character.SurfaceEffect.SurfaceEffectPlayer.PlayItemSurfaceSfx*"></a>
<h4 id="CatchIo_Runtime_Character_SurfaceEffect_SurfaceEffectPlayer_PlayItemSurfaceSfx_System_String_" data-uid="CatchIo.Runtime.Character.SurfaceEffect.SurfaceEffectPlayer.PlayItemSurfaceSfx(System.String)">PlayItemSurfaceSfx(String)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void PlaySurfaceSfx(string baseParameter)</code></pre>
<pre><code class="lang-csharp hljs">public void PlayItemSurfaceSfx(string itemName)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
Expand All @@ -214,7 +214,7 @@ <h5 class="parameters">Parameters</h5>
<tbody>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">String</a></td>
<td><span class="parametername">baseParameter</span></td>
<td><span class="parametername">itemName</span></td>
<td></td>
</tr>
</tbody>
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189 changes: 189 additions & 0 deletions api/CatchIo.Runtime.Sound.ItemTerrainSfx.html
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<!DOCTYPE html>
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<title>Class ItemTerrainSfx
| Catch.io Developer Reference </title>
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<article class="content wrap" id="_content" data-uid="CatchIo.Runtime.Sound.ItemTerrainSfx">


<h1 id="CatchIo_Runtime_Sound_ItemTerrainSfx" data-uid="CatchIo.Runtime.Sound.ItemTerrainSfx" class="text-break">Class ItemTerrainSfx
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">Object</a></div>
<div class="level1"><a class="xref" href="CatchIo.Runtime.Sound.Sfx.html">Sfx</a></div>
<div class="level2"><span class="xref">ItemTerrainSfx</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="CatchIo.Runtime.Sound.Sfx.html#CatchIo_Runtime_Sound_Sfx_EventInstance">Sfx.EventInstance</a>
</div>
<div>
<a class="xref" href="CatchIo.Runtime.Sound.Sfx.html#CatchIo_Runtime_Sound_Sfx_GetPlayBackState">Sfx.GetPlayBackState()</a>
</div>
<div>
<a class="xref" href="CatchIo.Runtime.Sound.Sfx.html#CatchIo_Runtime_Sound_Sfx_Stop_STOP_MODE_">Sfx.Stop(STOP_MODE)</a>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Runtime.Sound.html">CatchIo.Runtime.Sound</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="CatchIo_Runtime_Sound_ItemTerrainSfx_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class ItemTerrainSfx : Sfx</code></pre>
</div>
<h3 id="methods">Methods
</h3>


<a id="CatchIo_Runtime_Sound_ItemTerrainSfx_Play_" data-uid="CatchIo.Runtime.Sound.ItemTerrainSfx.Play*"></a>
<h4 id="CatchIo_Runtime_Sound_ItemTerrainSfx_Play_Vector3_System_String_System_Single_" data-uid="CatchIo.Runtime.Sound.ItemTerrainSfx.Play(Vector3,System.String,System.Single)">Play(Vector3, String, Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Play(Vector3 generatePos, string itemTerrainName = &quot;&quot;, float volume = 1F)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Vector3</span></td>
<td><span class="parametername">generatePos</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">String</a></td>
<td><span class="parametername">itemTerrainName</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">Single</a></td>
<td><span class="parametername">volume</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="CatchIo.Runtime.Sound.Sfx.html#CatchIo_Runtime_Sound_Sfx_Play_Vector3_System_String_System_Single_">Sfx.Play(Vector3, String, Single)</a></div>
</article>
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1 change: 1 addition & 0 deletions api/CatchIo.Runtime.Sound.Sfx.html
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Expand Up @@ -92,6 +92,7 @@ <h5>Inheritance</h5>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.CharacterActionSfx.html">CharacterActionSfx</a></div>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.CursedOneSfx.html">CursedOneSfx</a></div>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.ItemSfx.html">ItemSfx</a></div>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.ItemTerrainSfx.html">ItemTerrainSfx</a></div>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.SpawnSfx.html">SpawnSfx</a></div>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.StaminaSfx.html">StaminaSfx</a></div>
<div class="level2"><a class="xref" href="CatchIo.Runtime.Sound.TerrainSfx.html">TerrainSfx</a></div>
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78 changes: 76 additions & 2 deletions api/CatchIo.Runtime.Sound.SoundManager.html
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Expand Up @@ -317,6 +317,43 @@ <h5 class="parameters">Parameters</h5>
</table>


<a id="CatchIo_Runtime_Sound_SoundManager_PlayItemTerrainSfx_" data-uid="CatchIo.Runtime.Sound.SoundManager.PlayItemTerrainSfx*"></a>
<h4 id="CatchIo_Runtime_Sound_SoundManager_PlayItemTerrainSfx_Vector3_System_String_System_Single_" data-uid="CatchIo.Runtime.Sound.SoundManager.PlayItemTerrainSfx(Vector3,System.String,System.Single)">PlayItemTerrainSfx(Vector3, String, Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void PlayItemTerrainSfx(Vector3 generatePos, string itemType, float volume)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Vector3</span></td>
<td><span class="parametername">generatePos</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">String</a></td>
<td><span class="parametername">itemType</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">Single</a></td>
<td><span class="parametername">volume</span></td>
<td></td>
</tr>
</tbody>
</table>


<a id="CatchIo_Runtime_Sound_SoundManager_PlayStaminaSfx_" data-uid="CatchIo.Runtime.Sound.SoundManager.PlayStaminaSfx*"></a>
<h4 id="CatchIo_Runtime_Sound_SoundManager_PlayStaminaSfx_System_String_System_Single_" data-uid="CatchIo.Runtime.Sound.SoundManager.PlayStaminaSfx(System.String,System.Single)">PlayStaminaSfx(String, Single)</h4>
<div class="markdown level1 summary"></div>
Expand Down Expand Up @@ -456,7 +493,7 @@ <h4 id="CatchIo_Runtime_Sound_SoundManager_RPC_PlayItemSfx_Vector3_System_String
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void RPC_PlayItemSfx(Vector3 generatePos, string itemType, float volume)</code></pre>
<pre><code class="lang-csharp hljs">public void RPC_PlayItemSfx(Vector3 generatePos, string itemSfxName, float volume)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
Expand All @@ -475,7 +512,44 @@ <h5 class="parameters">Parameters</h5>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">String</a></td>
<td><span class="parametername">itemType</span></td>
<td><span class="parametername">itemSfxName</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.single">Single</a></td>
<td><span class="parametername">volume</span></td>
<td></td>
</tr>
</tbody>
</table>


<a id="CatchIo_Runtime_Sound_SoundManager_RPC_PlayItemTerrainSfx_" data-uid="CatchIo.Runtime.Sound.SoundManager.RPC_PlayItemTerrainSfx*"></a>
<h4 id="CatchIo_Runtime_Sound_SoundManager_RPC_PlayItemTerrainSfx_Vector3_System_String_System_Single_" data-uid="CatchIo.Runtime.Sound.SoundManager.RPC_PlayItemTerrainSfx(Vector3,System.String,System.Single)">RPC_PlayItemTerrainSfx(Vector3, String, Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void RPC_PlayItemTerrainSfx(Vector3 generatePos, string itemTerrainName, float volume)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Vector3</span></td>
<td><span class="parametername">generatePos</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">String</a></td>
<td><span class="parametername">itemTerrainName</span></td>
<td></td>
</tr>
<tr>
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2 changes: 2 additions & 0 deletions api/CatchIo.Runtime.Sound.html
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Expand Up @@ -95,6 +95,8 @@ <h4><a class="xref" href="CatchIo.Runtime.Sound.FootstepSfx.html">FootstepSfx</a
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Sound.ItemSfx.html">ItemSfx</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Sound.ItemTerrainSfx.html">ItemTerrainSfx</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Sound.MainMusic.html">MainMusic</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Sound.Music.html">Music</a></h4>
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3 changes: 3 additions & 0 deletions api/toc.html
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Expand Up @@ -979,6 +979,9 @@
<li>
<a href="CatchIo.Runtime.Sound.ItemSfx.html" name="" title="ItemSfx">ItemSfx</a>
</li>
<li>
<a href="CatchIo.Runtime.Sound.ItemTerrainSfx.html" name="" title="ItemTerrainSfx">ItemTerrainSfx</a>
</li>
<li>
<a href="CatchIo.Runtime.Sound.MainMusic.html" name="" title="MainMusic">MainMusic</a>
</li>
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