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hoonsubin committed Nov 13, 2024
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169 changes: 169 additions & 0 deletions api/CatchIo.Editor.TmxImporters.NpcImporter.html
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<title>Class NpcImporter
| Catch.io Developer Reference </title>
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<meta name="title" content="Class NpcImporter
| Catch.io Developer Reference ">
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<article class="content wrap" id="_content" data-uid="CatchIo.Editor.TmxImporters.NpcImporter">


<h1 id="CatchIo_Editor_TmxImporters_NpcImporter" data-uid="CatchIo.Editor.TmxImporters.NpcImporter" class="text-break">Class NpcImporter
</h1>
<div class="markdown level0 summary"><p>Custom Tmx importer for handling NPC import in maps.
It processes specific object layers in Tiled maps, identifies NPC spawn points,
and automatically instantiates and configures NPCs based on provided data.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">NpcImporter</span></div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Editor.TmxImporters.html">CatchIo.Editor.TmxImporters</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="CatchIo_Editor_TmxImporters_NpcImporter_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class NpcImporter : CustomTmxImporter</code></pre>
</div>
<h3 id="methods">Methods
</h3>


<a id="CatchIo_Editor_TmxImporters_NpcImporter_TmxAssetImported_" data-uid="CatchIo.Editor.TmxImporters.NpcImporter.TmxAssetImported*"></a>
<h4 id="CatchIo_Editor_TmxImporters_NpcImporter_TmxAssetImported_TmxAssetImportedArgs_" data-uid="CatchIo.Editor.TmxImporters.NpcImporter.TmxAssetImported(TmxAssetImportedArgs)">TmxAssetImported(TmxAssetImportedArgs)</h4>
<div class="markdown level1 summary"><p>Processes imported TMX assets, identifies object layers, and spawns NPCs at predefined locations.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void TmxAssetImported(TmxAssetImportedArgs args)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">TmxAssetImportedArgs</span></td>
<td><span class="parametername">args</span></td>
<td><p>Arguments from the TMX import event, including the imported map and asset path.</p>
</td>
</tr>
</tbody>
</table>
</article>
</div>

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5 changes: 5 additions & 0 deletions api/CatchIo.Editor.TmxImporters.html
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Expand Up @@ -91,6 +91,11 @@ <h4><a class="xref" href="CatchIo.Editor.TmxImporters.LightAreaImporter.html">Li
<section></section>
<h4><a class="xref" href="CatchIo.Editor.TmxImporters.LightSourcesImporter.html">LightSourcesImporter</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Editor.TmxImporters.NpcImporter.html">NpcImporter</a></h4>
<section><p>Custom Tmx importer for handling NPC import in maps.
It processes specific object layers in Tiled maps, identifies NPC spawn points,
and automatically instantiates and configures NPCs based on provided data.</p>
</section>
<h4><a class="xref" href="CatchIo.Editor.TmxImporters.TileObjectsImporter.html">TileObjectsImporter</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Editor.TmxImporters.TmxPrefabReplacer.html">TmxPrefabReplacer</a></h4>
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<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Class AgentHealth
<title>Class NPCHealth
| Catch.io Developer Reference </title>
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class AgentHealth
<meta name="title" content="Class NPCHealth
| Catch.io Developer Reference ">
<meta name="generator" content="docfx 2.59.4.0">
<meta name="description" content="Developer documentation for Team STEP: Project Catch.io">
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</div>
<div class="article row grid-right">
<div class="col-md-10">
<article class="content wrap" id="_content" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth">
<article class="content wrap" id="_content" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth">


<h1 id="CatchIo_Runtime_Agent_Core_AgentHealth" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth" class="text-break">Class AgentHealth
<h1 id="CatchIo_Runtime_NPC_Core_NPCHealth" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth" class="text-break">Class NPCHealth
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">AgentHealth</span></div>
<div class="level1"><span class="xref">NPCHealth</span></div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Runtime.Agent.Core.html">CatchIo.Runtime.Agent.Core</a></h6>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Runtime.NPC.Core.html">CatchIo.Runtime.NPC.Core</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="CatchIo_Runtime_Agent_Core_AgentHealth_syntax">Syntax</h5>
<h5 id="CatchIo_Runtime_NPC_Core_NPCHealth_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class AgentHealth : MonoBehaviour</code></pre>
<pre><code class="lang-csharp hljs">public class NPCHealth : MonoBehaviour</code></pre>
</div>
<h3 id="fields">Fields
</h3>


<h4 id="CatchIo_Runtime_Agent_Core_AgentHealth_OnDamage" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.OnDamage">OnDamage</h4>
<h4 id="CatchIo_Runtime_NPC_Core_NPCHealth_OnDamage" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.OnDamage">OnDamage</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
Expand All @@ -126,8 +126,8 @@ <h3 id="properties">Properties
</h3>


<a id="CatchIo_Runtime_Agent_Core_AgentHealth_CurrentHealth_" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.CurrentHealth*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentHealth_CurrentHealth" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.CurrentHealth">CurrentHealth</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCHealth_CurrentHealth_" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.CurrentHealth*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCHealth_CurrentHealth" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.CurrentHealth">CurrentHealth</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
Expand All @@ -151,8 +151,8 @@ <h5 class="propertyValue">Property Value</h5>
</table>


<a id="CatchIo_Runtime_Agent_Core_AgentHealth_IsAlive_" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.IsAlive*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentHealth_IsAlive" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.IsAlive">IsAlive</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCHealth_IsAlive_" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.IsAlive*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCHealth_IsAlive" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.IsAlive">IsAlive</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
Expand All @@ -178,8 +178,8 @@ <h3 id="methods">Methods
</h3>


<a id="CatchIo_Runtime_Agent_Core_AgentHealth_TakeDamage_" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.TakeDamage*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentHealth_TakeDamage_System_Single_DamageSfxType_" data-uid="CatchIo.Runtime.Agent.Core.AgentHealth.TakeDamage(System.Single,DamageSfxType)">TakeDamage(Single, DamageSfxType)</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCHealth_TakeDamage_" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.TakeDamage*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCHealth_TakeDamage_System_Single_DamageSfxType_" data-uid="CatchIo.Runtime.NPC.Core.NPCHealth.TakeDamage(System.Single,DamageSfxType)">TakeDamage(Single, DamageSfxType)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Class AgentPathFinder
<title>Class NPCPathFinder
| Catch.io Developer Reference </title>
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class AgentPathFinder
<meta name="title" content="Class NPCPathFinder
| Catch.io Developer Reference ">
<meta name="generator" content="docfx 2.59.4.0">
<meta name="description" content="Developer documentation for Team STEP: Project Catch.io">
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</div>
<div class="article row grid-right">
<div class="col-md-10">
<article class="content wrap" id="_content" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder">
<article class="content wrap" id="_content" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder">


<h1 id="CatchIo_Runtime_Agent_Core_AgentPathFinder" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder" class="text-break">Class AgentPathFinder
<h1 id="CatchIo_Runtime_NPC_Core_NPCPathFinder" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder" class="text-break">Class NPCPathFinder
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">AgentPathFinder</span></div>
<div class="level1"><span class="xref">NPCPathFinder</span></div>
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">IPunObservable</span></div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Runtime.Agent.Core.html">CatchIo.Runtime.Agent.Core</a></h6>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Runtime.NPC.Core.html">CatchIo.Runtime.NPC.Core</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="CatchIo_Runtime_Agent_Core_AgentPathFinder_syntax">Syntax</h5>
<h5 id="CatchIo_Runtime_NPC_Core_NPCPathFinder_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class AgentPathFinder : MonoBehaviour</code></pre>
<pre><code class="lang-csharp hljs">public class NPCPathFinder : MonoBehaviour</code></pre>
</div>
<h3 id="methods">Methods
</h3>


<a id="CatchIo_Runtime_Agent_Core_AgentPathFinder_GetSpeed_" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.GetSpeed*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentPathFinder_GetSpeed" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.GetSpeed">GetSpeed()</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCPathFinder_GetSpeed_" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.GetSpeed*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCPathFinder_GetSpeed" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.GetSpeed">GetSpeed()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
Expand All @@ -129,8 +129,8 @@ <h5 class="returns">Returns</h5>
</table>


<a id="CatchIo_Runtime_Agent_Core_AgentPathFinder_GetVelocity_" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.GetVelocity*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentPathFinder_GetVelocity" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.GetVelocity">GetVelocity()</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCPathFinder_GetVelocity_" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.GetVelocity*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCPathFinder_GetVelocity" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.GetVelocity">GetVelocity()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
Expand All @@ -154,8 +154,8 @@ <h5 class="returns">Returns</h5>
</table>


<a id="CatchIo_Runtime_Agent_Core_AgentPathFinder_IsMoving_" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.IsMoving*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentPathFinder_IsMoving" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.IsMoving">IsMoving()</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCPathFinder_IsMoving_" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.IsMoving*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCPathFinder_IsMoving" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.IsMoving">IsMoving()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
Expand All @@ -179,8 +179,8 @@ <h5 class="returns">Returns</h5>
</table>


<a id="CatchIo_Runtime_Agent_Core_AgentPathFinder_OnPhotonSerializeView_" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.OnPhotonSerializeView*"></a>
<h4 id="CatchIo_Runtime_Agent_Core_AgentPathFinder_OnPhotonSerializeView_PhotonStream_PhotonMessageInfo_" data-uid="CatchIo.Runtime.Agent.Core.AgentPathFinder.OnPhotonSerializeView(PhotonStream,PhotonMessageInfo)">OnPhotonSerializeView(PhotonStream, PhotonMessageInfo)</h4>
<a id="CatchIo_Runtime_NPC_Core_NPCPathFinder_OnPhotonSerializeView_" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.OnPhotonSerializeView*"></a>
<h4 id="CatchIo_Runtime_NPC_Core_NPCPathFinder_OnPhotonSerializeView_PhotonStream_PhotonMessageInfo_" data-uid="CatchIo.Runtime.NPC.Core.NPCPathFinder.OnPhotonSerializeView(PhotonStream,PhotonMessageInfo)">OnPhotonSerializeView(PhotonStream, PhotonMessageInfo)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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