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rewrite of popular enden ring utils in rust without 2iq hardcoded parts

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Tacotakedown/elden-ring-mods

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Building

Requirements:

  • Rust (cargo)
  • MSVC or GCC

Windows:

git clone https://github.com/Tacotakedown/elden-ring-mods && cd elden-ring-mods
./build.ps1
# follow the build script, built files will be built to ${ProjectDir}/${ModName}/target/release/${ModName}.dll
# simply load with mod_engine2

Linux:

Make sure you have access to Windows.h and its dependencies on your distro

git clone https://github.com/Tacotakedown/elden-ring-mods && cd elden-ring-mods
./build.sh
# follow the build script, built files will be built to ${ProjectDir}/${ModName}/target/release/${ModName}.dll
# now get on Windows
# load with mod_engine2

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