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Hello @everyone! Mise à jour du plugin en version **2.4.8**, disponible comme d'habite grâce à un /reload ou sur le site internet. Voici la liste des changements: **FIX**: > Changement de la méthode de chute du coffre du parachute, le jeu ne freeze plus lorsque le parachute se casse > Après un /resume, tous les joueurs étaient TP dans leur base avec inventaire clear > Le rôle soutien n'apportait pas de soin à ses coéquipiers > Le coffre à la mort pouvait ne pas apparaitre ou être vide > Lors de la mort d'un joueur dans le vide, son coffre de mort apparaissait dans le vide ce qui pouvait le rendre inaccessible > Ajout métric **META**: > Le rôle enchanteur garde désormais son XP à la mort
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Original file line number | Diff line number | Diff line change |
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package fr.synchroneyes.mineral.Events; | ||
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import fr.synchroneyes.custom_events.MCGameEndEvent; | ||
import fr.synchroneyes.mineral.Utils.Metric.SendInformation; | ||
import org.bukkit.event.EventHandler; | ||
import org.bukkit.event.Listener; | ||
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import java.util.List; | ||
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public class GameEnd implements Listener { | ||
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@EventHandler | ||
public void onGameEnd(MCGameEndEvent endEvent) { | ||
SendInformation.sendGameData(SendInformation.ended, endEvent.getGame()); | ||
} | ||
} |
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src/main/java/fr/synchroneyes/mineral/Events/GameStart.java
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package fr.synchroneyes.mineral.Events; | ||
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import fr.synchroneyes.custom_events.MCGameStartedEvent; | ||
import fr.synchroneyes.mineral.Utils.Metric.SendInformation; | ||
import org.bukkit.event.EventHandler; | ||
import org.bukkit.event.Listener; | ||
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public class GameStart implements Listener { | ||
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@EventHandler | ||
public void onGameStart(MCGameStartedEvent event) { | ||
SendInformation.sendGameData(SendInformation.start, event.getGame()); | ||
} | ||
} |
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