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Merge pull request #221 from SubnauticaModding/Bepinex5411_Update
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Update Bepinex
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MrPurple6411 authored May 12, 2021
2 parents aeaedfe + 5eeea68 commit e9317ec
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Showing 25 changed files with 182 additions and 26 deletions.
2 changes: 1 addition & 1 deletion Data/latest-version.txt
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@@ -1 +1 @@
4.1.1
4.1.2
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115 changes: 109 additions & 6 deletions Dependencies/BepInEx/BepInEx/core/0Harmony.xml

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9 changes: 7 additions & 2 deletions Dependencies/BepInEx/BepInEx/core/BepInEx.Preloader.xml

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19 changes: 19 additions & 0 deletions Dependencies/BepInEx/BepInEx/core/BepInEx.xml

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Binary file modified Dependencies/BepInEx/BepInEx/core/HarmonyXInterop.dll
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Binary file modified Dependencies/BepInEx/BepInEx/core/MonoMod.RuntimeDetour.dll
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13 changes: 13 additions & 0 deletions Dependencies/BepInEx/BepInEx/core/MonoMod.RuntimeDetour.xml

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7 changes: 7 additions & 0 deletions Dependencies/BepInEx/BepInEx/core/MonoMod.Utils.xml

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11 changes: 10 additions & 1 deletion Dependencies/BepInEx/doorstop_config.ini
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Expand Up @@ -4,4 +4,13 @@ enabled=true
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
redirectOutputLog=false
redirectOutputLog=false
# If enabled, DOORSTOP_DISABLE env var value is ignored
# USE THIS ONLY WHEN ASKED TO OR YOU KNOW WHAT THIS MEANS
ignoreDisableSwitch=false
# Overrides default Mono DLL search path
# Sometimes it is needed to instruct Mono to seek its assemblies from a different path
# (e.g. mscorlib is stripped in original game)
# This option causes Mono to seek mscorlib and core libraries from a different folder before Managed
# Original Managed folder is added as a secondary folder in the search path
dllSearchPathOverride=
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4 changes: 2 additions & 2 deletions Executable/Properties/AssemblyInfo.cs
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Expand Up @@ -12,5 +12,5 @@

[assembly: ComVisible(false)]

[assembly: AssemblyVersion("4.1.1")]
[assembly: AssemblyFileVersion("4.1.1")]
[assembly: AssemblyVersion("4.1.2")]
[assembly: AssemblyFileVersion("4.1.2")]
2 changes: 1 addition & 1 deletion Installer/BZ.EXP.iss
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Expand Up @@ -5,7 +5,7 @@
#endif

#define Name "QModManager" ; The name of the game will be added after it
#define Version "4.1.1"
#define Version "4.1.2"
#define Author "QModManager"
#define URL "https://github.com/QModManager/QModManager"
#define SupportURL "https://discord.gg/UpWuWwq"
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2 changes: 1 addition & 1 deletion Installer/BZ.STABLE.iss
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Expand Up @@ -5,7 +5,7 @@
#endif

#define Name "QModManager" ; The name of the game will be added after it
#define Version "4.1.1"
#define Version "4.1.2"
#define Author "QModManager"
#define URL "https://github.com/QModManager/QModManager"
#define SupportURL "https://discord.gg/UpWuWwq"
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4 changes: 2 additions & 2 deletions Installer/Properties/AssemblyInfo.cs
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Expand Up @@ -14,5 +14,5 @@

[assembly: Guid("8c6c9a0b-80c4-43d2-89f2-749e6f09fdda")]

[assembly: AssemblyVersion("4.1.1")]
[assembly: AssemblyFileVersion("4.1.1")]
[assembly: AssemblyVersion("4.1.2")]
[assembly: AssemblyFileVersion("4.1.2")]
2 changes: 1 addition & 1 deletion Installer/SN.EXP.iss
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Expand Up @@ -5,7 +5,7 @@
#endif

#define Name "QModManager" ; The name of the game will be added after it
#define Version "4.1.1"
#define Version "4.1.2"
#define Author "QModManager"
#define URL "https://github.com/QModManager/QModManager"
#define SupportURL "https://discord.gg/UpWuWwq"
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2 changes: 1 addition & 1 deletion Installer/SN.STABLE.iss
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Expand Up @@ -5,7 +5,7 @@
#endif

#define Name "QModManager" ; The name of the game will be added after it
#define Version "4.1.1"
#define Version "4.1.2"
#define Author "QModManager"
#define URL "https://github.com/QModManager/QModManager"
#define SupportURL "https://discord.gg/UpWuWwq"
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4 changes: 2 additions & 2 deletions OculusNewtonsoftRedirect/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("4.1.1")]
[assembly: AssemblyFileVersion("4.1.1")]
[assembly: AssemblyVersion("4.1.2")]
[assembly: AssemblyFileVersion("4.1.2")]
4 changes: 2 additions & 2 deletions QModManager/Properties/AssemblyInfo.cs
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Expand Up @@ -13,8 +13,8 @@

[assembly: ComVisible(false)]

[assembly: AssemblyVersion("4.1.1")]
[assembly: AssemblyFileVersion("4.1.1")]
[assembly: AssemblyVersion("4.1.2")]
[assembly: AssemblyFileVersion("4.1.2")]

[assembly: InternalsVisibleTo("QMMTests")]
[assembly: InternalsVisibleTo("QModManager")]
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4 changes: 2 additions & 2 deletions QModPluginEmulator/Properties/AssemblyInfo.cs
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Expand Up @@ -33,8 +33,8 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("4.1.1")]
[assembly: AssemblyFileVersion("4.1.1")]
[assembly: AssemblyVersion("4.1.2")]
[assembly: AssemblyFileVersion("4.1.2")]
[assembly: NeutralResourcesLanguage("en")]

[assembly: InternalsVisibleTo("QModManager.QMMLoader")]
4 changes: 2 additions & 2 deletions UnityAudioFixer/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("4.1.1")]
[assembly: AssemblyFileVersion("4.1.1")]
[assembly: AssemblyVersion("4.1.2")]
[assembly: AssemblyFileVersion("4.1.2")]

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