forked from Chaikew/Raven-b3
-
Notifications
You must be signed in to change notification settings - Fork 26
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
additions - added AutoRequeue, clicks on "play again" messages - added Sky Wars (Strength indicators) - added Modern & Edit position to targethud - added Spoof item to autoswap & autotool fixes, improvements, misc - improved scaffold - added Cancel knockback & fading to block text - fixed speed potions ghosting - improved invmanager (reworked settings) - improved antiknockback (added Cancel burning/while falling) - improved autotool (added Only while crouching, fixed sometimes not swapping back) - improved bhop (more options) - improved chams (added Render self, fixed depth issue) - improved invmove (added new Blink mode) - improved tower (added Low, added Disable in liquid) - made trajectory green when target is top block - made pit spawn in antibot a slider - fixed autowho with foreign languages - fixed chestesp not rendering accurate box - fixed various modules jumping in water - more changes & fixes to script wrappers
- Loading branch information
1 parent
c0c5a6b
commit 7c32515
Showing
105 changed files
with
2,550 additions
and
1,009 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
package keystrokesmod.event; | ||
|
||
import net.minecraftforge.fml.common.eventhandler.Event; | ||
|
||
public class PostRenderGameOverlay extends Event { | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
package keystrokesmod.event; | ||
|
||
import net.minecraftforge.fml.common.eventhandler.Event; | ||
|
||
public class PostRenderUpdate extends Event { | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
package keystrokesmod.event; | ||
|
||
import net.minecraftforge.fml.common.eventhandler.Event; | ||
|
||
public class PreRenderGameOverlay extends Event { | ||
} |
Oops, something went wrong.