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Daniel/multi tf (#13)
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Multi testframework for any engine core
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Unreal-Dan authored Apr 14, 2023
1 parent 85a6561 commit f4d49f1
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Showing 11 changed files with 337 additions and 68 deletions.
4 changes: 2 additions & 2 deletions VortexTestingFramework/IRSimulator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -148,7 +148,7 @@ bool IRSimulator::startServer()
printf("Success listening on *:8080\n");
m_isServer = true;
g_pTestFramework->setWindowTitle(g_pTestFramework->getWindowTitle() + " Receiver");
g_pTestFramework->setWindowPos(900, 350);
g_pTestFramework->setWindowPos(LED_COUNT == 28 ? 975 : 900, 350);

// launch another instance of the test framwork to act as the sender
if (m_isServer) {
Expand Down Expand Up @@ -214,7 +214,7 @@ bool IRSimulator::startClient()
}
printf("Success initializing network client\n");
g_pTestFramework->setWindowTitle(g_pTestFramework->getWindowTitle() + " Sender");
g_pTestFramework->setWindowPos(450, 350);
g_pTestFramework->setWindowPos(LED_COUNT == 28 ? 375 : 450, 350);
m_isConnected = true;
//info("Connected to server %s", config.server_ip.c_str());
return true;
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