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messy ports and fixes (#352)
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* Lynx - Mobs (Merge Ready) (#76)

* Fleshmother Initial Commit

* Flesh Egg Sound and Babs

* Beast Mother - Final Touches, Enraged Beasties

Sans Undertale easteregg ahh beastie

* Introducing: GutMuncher!

* File Changes, braingusher mob, new buff + edits

AND A NEW BUFF!!

* Braingusher!!!

* Braingusher fix

* Accidentally pushed map changes, woops.

* Name edits!

* Should probably add .dm huh.

* ugh im tired ffs this compiles now

* Else... Deleted... Perish...

* Minorsquishingofbugsdotestmaybetomakesurenobreaky!

* namefix fuck my LIFE man

* Audio Additions, Balance Changes!

* quickquick!

* dview so they don't runtime in darkness, woops!

* Wendigo Ability Fix, DREAM bEastR tweaks

* Working Claws and Ability on Wendigo

* New var added to prevent movement
# Conflicts:
#	code/modules/mob/living/simple_animal/hostile/hostile.dm
#	code/modules/mob/living/simple_animal/rogue/rogueanimals.dm
#	code/modules/spells/roguetown/acolyte/malum.dm
#	modular_causticcove/code/__DEFINES/status_effects.dm
#	roguetown.dme

* fixes

* some stupid shi

* perfection?

* remove shit im not gonna try to implement for linters

* malum stuff added from ports

* Update transmutation.dm

* Update sewing.dm

* more fixes

* balans

* some more shit

* sheltering

* bodytemp matters more (untested)

* bodytemp examines untested

* Update tools.dm

* tries to fix head replantation bugs,

* runtime fix and returning examine text disable

* Update limb_replacement.dm

* more untested fixes

* Update ooc.dm

* less gay looking water and maybe fixes vamp spawn spawns

* Update ashlands.dmm

* Update vampirelord.dm

* Update ashlands.dmm

* temp

* Update vampirelord.dm

---------

Co-authored-by: Lynx <[email protected]>
Co-authored-by: EvenInDeathIStillServe <[email protected]>
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3 people authored Dec 30, 2024
1 parent 44b64ae commit 2cd4ac2
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Showing 65 changed files with 1,276 additions and 272 deletions.
93 changes: 64 additions & 29 deletions _maps/map_files/otherz/ashlands.dmm
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Expand Up @@ -214,7 +214,7 @@
icon_state = "1,2"
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/area/rogue/indoors/town/church/chapel)
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/obj/item/roguecoin/gold/pile,
/obj/item/dildo/plug/gold,
Expand Down Expand Up @@ -599,7 +599,7 @@
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},
/turf/open/floor/rogue/hexstone,
/area/chapel/main)
/area/rogue/indoors/town/church/chapel)
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/obj/machinery/light/rogue/torchholder{
dir = 4
Expand Down Expand Up @@ -728,7 +728,7 @@
dir = 8
},
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/area/chapel/main)
/area/rogue/indoors/town/church/chapel)
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icon_state = "remainslarva"
Expand Down Expand Up @@ -1151,12 +1151,18 @@
icon_state = "1,0"
},
/turf/open/floor/rogue/hexstone,
/area/chapel/main)
/area/rogue/indoors/town/church/chapel)
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icon_state = "largetable"
},
/obj/item/roguekey/vampire,
/obj/item/roguekey/vampire,
/obj/item/roguekey/vampire,
/obj/item/roguekey/vampire,
/obj/item/roguekey/vampire,
/obj/item/roguekey/vampire,
/turf/open/floor/rogue/blocks/stone,
/area/rogue/indoors/town/manor{
first_time_text = "Underkeep";
Expand Down Expand Up @@ -1369,7 +1375,7 @@
/obj/structure/mineral_door/wood/donjon{
dir = 1;
locked = 1;
lockid = "dungeon"
lockid = "mansionvampire"
},
/turf/open/floor/rogue/cobble,
/area/rogue/under/cavewet)
Expand Down Expand Up @@ -1451,7 +1457,7 @@
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/area/rogue/indoors/town/church/chapel)
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Expand Down Expand Up @@ -1480,7 +1486,7 @@
icon_state = "saint"
},
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Expand Down Expand Up @@ -1594,7 +1600,10 @@
/turf/open/floor/rogue/naturalstone,
/area/rogue/under/cavewet)
"rk" = (
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lockid = "mansionvampire"
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/area/rogue)
"rn" = (
Expand Down Expand Up @@ -1948,7 +1957,7 @@
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/area/rogue/indoors/town/church/chapel)
"uL" = (
/obj/structure/stairs/stone{
dir = 1
Expand Down Expand Up @@ -2015,7 +2024,7 @@
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Expand Down Expand Up @@ -2253,7 +2262,7 @@
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Expand Down Expand Up @@ -2379,7 +2388,7 @@
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/area/rogue/indoors/town/church/chapel)
"zg" = (
/obj/machinery/light/rogue/torchholder{
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Expand All @@ -2393,7 +2402,7 @@
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/area/rogue/indoors/town/church/chapel)
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/area/rogue/under/cavewet)
Expand Down Expand Up @@ -2442,7 +2451,7 @@
})
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/turf/open/floor/rogue/dirt/road,
Expand Down Expand Up @@ -2586,7 +2595,10 @@
name = "Underkeep"
})
"Br" = (
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locked = 1
},
/turf/open/floor/rogue/hexstone,
/area/rogue/indoors/town/manor{
first_time_text = "Underkeep";
Expand Down Expand Up @@ -2955,7 +2967,7 @@
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/area/rogue/indoors/town/church/chapel)
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Expand Down Expand Up @@ -3149,7 +3161,7 @@
/obj/structure/table/wood,
/obj/item/candle/skull/lit,
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/area/chapel/main)
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/turf/open/floor/rogue/dirt/road,
Expand Down Expand Up @@ -3185,7 +3197,7 @@
"Ij" = (
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/turf/open/floor/rogue/blocks/stone/stonepattern2,
Expand Down Expand Up @@ -3265,7 +3277,7 @@
/obj/item/rogueweapon/sickle/scythe,
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/area/rogue/indoors/town/church/chapel)
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dir = 4;
Expand Down Expand Up @@ -3637,7 +3649,7 @@
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/area/rogue/indoors/town/church/chapel)
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Expand Down Expand Up @@ -4137,7 +4149,7 @@
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"SS" = (
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Expand Down Expand Up @@ -4265,6 +4277,16 @@
},
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/area/rogue/under/cavewet)
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name = "Underkeep"
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"Us" = (
/obj/machinery/light/rogue/torchholder{
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Expand Down Expand Up @@ -4427,7 +4449,10 @@
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"VY" = (
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"We" = (
Expand Down Expand Up @@ -4594,6 +4619,16 @@
},
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first_time_text = "Underkeep";
name = "Underkeep"
Expand Down Expand Up @@ -4675,7 +4710,7 @@
dir = 8
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"YO" = (
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Expand Down Expand Up @@ -4772,7 +4807,7 @@
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"ZM" = (
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wj
wj
wj
Br
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RG
Kz
Ht
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wj
wj
wj
Br
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RG
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Xp
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wj
wj
wj
Br
Up
RG
Kz
hv
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wj
wj
wj
Br
Up
RG
Kz
mo
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sD
bK
sl
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