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Remove invalid accessor and fix broken client #3919

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Nov 12, 2023
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1 change: 0 additions & 1 deletion src/accessors/resources/mixins.sponge.accessors.json
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@
"package": "org.spongepowered.common.accessor",
"client": [
"client.KeyMappingAccessor",
"client.gui.components.AbstractSelectionListAccessor",
"client.multiplayer.ClientLevelAccessor",
"world.level.entity.TransientEntitySectionManagerAccessor"
],
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -24,12 +24,6 @@
*/
package org.spongepowered.vanilla.client.gui.widget.list;

import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexFormat;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
Expand All @@ -39,11 +33,9 @@
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.client.gui.narration.NarrationSupplier;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
import org.spongepowered.common.accessor.client.gui.components.AbstractSelectionListAccessor;
import org.spongepowered.vanilla.util.Bounds;

import java.util.Arrays;
Expand Down Expand Up @@ -234,61 +226,45 @@ public boolean mouseClicked(final double p_mouseClicked_1_, final double p_mouse
}

@Override
protected void renderList(final GuiGraphics stack, final int renderX, final int renderY, final float p_renderList_3_) {
protected void renderList(final GuiGraphics $$0, final int $$1, final int $$2, final float $$3) {
// Most of this is based on AbstractList::renderList logic
final List<E> filteredList = this.filterSupplier == null ? new ObjectArrayList<>(this.children()) : this.filterSupplier.get();
final int itemCount = filteredList.size();
final Tesselator tessellator = Tesselator.getInstance();
final BufferBuilder bufferbuilder = tessellator.getBuilder();
final List<E> filteredList = this.filterSupplier == null ? this.children() : this.filterSupplier.get();

if (filteredList.isEmpty()) {
final Font font = this.minecraft.font;
final String noResults = "No results...";
final int noResultsWidth = font.width(noResults);

stack.drawString(font, noResults, (this.width / 2) + this.x0 - (noResultsWidth / 2), this.y0 + 10, ChatFormatting.GRAY.getColor());
$$0.drawString(font, noResults, (this.width / 2) + this.x0 - (noResultsWidth / 2), this.y0 + 10, ChatFormatting.GRAY.getColor());

return;
}

for (int i = 0; i < itemCount; ++i) {
final int rowTop = this.getRowTop(i);
final int rowBottom = this.getRowBottom(i);
if (rowBottom >= this.y0 && rowTop <= this.y1) {
final int yStart = renderY + i * this.itemHeight + this.headerHeight;
final int yEnd = this.itemHeight - 4;

final int rowWidth = this.getRowWidth();

if (((AbstractSelectionListAccessor) this).accessor$renderSelection() && Objects.equals(this.getSelected(), filteredList.get(i))) {
final int xSelectStart = this.x0 + this.width / 2 - rowWidth / 2 - 2;
final int xSelectEnd = this.x0 + this.width / 2 + rowWidth / 2 - 4;
// RenderSystem.disableTexture();
RenderSystem.setShader(GameRenderer::getPositionShader);
final float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(xSelectStart, yStart + yEnd + 2, 0.0D).endVertex();
bufferbuilder.vertex(xSelectEnd, yStart + yEnd + 2, 0.0D).endVertex();
bufferbuilder.vertex(xSelectEnd, yStart - 2, 0.0D).endVertex();
bufferbuilder.vertex(xSelectStart, yStart - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(xSelectStart + 1, yStart + yEnd + 1, 0.0D).endVertex();
bufferbuilder.vertex(xSelectEnd - 1, yStart + yEnd + 1, 0.0D).endVertex();
bufferbuilder.vertex(xSelectEnd - 1, yStart - 1, 0.0D).endVertex();
bufferbuilder.vertex(xSelectStart + 1, yStart - 1, 0.0D).endVertex();
tessellator.end();
// RenderSystem.enableTexture();
}
final int $$4 = this.getRowLeft();
final int $$5 = this.getRowWidth();
final int $$6 = this.itemHeight - 4;
final int $$7 = filteredList.size();

final E entry = filteredList.get(i);
entry.render(stack, i, rowTop, this.getRowLeft(), rowWidth, yEnd, renderX, renderY, false, p_renderList_3_);
for (int $$8 = 0; $$8 < $$7; ++$$8) {
final int $$9 = this.getRowTop($$8);
final int $$10 = this.getRowBottom($$8);
if ($$10 >= this.y0 && $$9 <= this.y1) {
this.renderItemFromList(filteredList, $$0, $$1, $$2, $$3, $$8, $$4, $$9, $$5, $$6);
}
}
}

private void renderItemFromList(final List<E> list, final GuiGraphics $$0, final int $$1, final int $$2, final float $$3, final int $$4, final int $$5, final int $$6, final int $$7, final int $$8) {
final E $$9 = list.get($$4);
$$9.renderBack($$0, $$4, $$6, $$5, $$7, $$8, $$1, $$2, Objects.equals(this.getHovered(), $$9), $$3);
if (this.isSelectedItem($$4)) {
final int $$10 = this.isFocused() ? -1 : -8355712;
this.renderSelection($$0, $$6, $$7, $$8, $$10, -16777216);
}

$$9.render($$0, $$4, $$6, $$5, $$7, $$8, $$1, $$2, Objects.equals(this.getHovered(), $$9), $$3);
}

@Override
public void updateNarration(final @NonNull NarrationElementOutput narrationConsumer) {
final @org.checkerframework.checker.nullness.qual.Nullable E hovered = this.getCurrentHoveredEntry();
Expand Down
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