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- Protocol 34 - Multifaction: new hosting option, faction creation screen, set faction context in more places, refactor code related to factions - Remove id blocks - Track getting unique ids in desync traces - Log stack traces in Sync command write log - Use my UI layout helper (Layouter.cs) from Prepatcher - Only set faction context when necessary (should slightly improve performance) - Move Native and DeferredStackTracingImpl to Common - Reorganize project dependencies (they previously doubled as artifact output control) - Move conversion to singleplayer into its own file - Split player cursor and location ping code - Remove HotSwappableAttribute - Fix applying the mod list with "Fix and restart" - Fix issues with desync tracing and latest Harmony - Fix desyncs related to autosaving and battle log - Fix exception when not including all arguments in SyncMethod exposeParameters - Fix clicking on files in save list sometimes not working
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@@ -270,4 +270,6 @@ __pycache__/ | |
/Multiplayer | ||
Multiplayer*.zip | ||
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!Source/Client/Debug/ | ||
!Source/Client/Debug/ | ||
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/Source/mpdb |
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