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Scale Material Sprites Down (#61)
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<details><summary><h1>Media</h1></summary>
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![Content
Client_iv0Rbwy5xC](https://github.com/Simple-Station/Parkstation-Friendly-Chainsaw/assets/77995199/c7ef5a43-2e0e-4f2b-b20a-1455d6494f82)

</p>
</details>

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# Changelog

:cl:
- tweak: Material sprites are no longer very large

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Co-authored-by: Pspritechologist <[email protected]>
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DEATHB4DEFEAT and Pspritechologist authored Mar 10, 2024
1 parent 34d4154 commit 82188a7
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Showing 9 changed files with 12 additions and 0 deletions.
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components:
- type: Sprite
sprite: Objects/Materials/Sheets/glass.rsi
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Item
sprite: Objects/Materials/Sheets/glass.rsi
size: Normal
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components:
- type: Sprite
sprite: Objects/Materials/Sheets/metal.rsi
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Item
sprite: Objects/Materials/Sheets/metal.rsi
size: Normal
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components:
- type: Sprite
sprite: Objects/Materials/Sheets/other.rsi
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Item
sprite: Objects/Materials/Sheets/other.rsi
size: Normal
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- sprite: Objects/Materials/Shards/crystal.rsi
state: shard1
map: [ "enum.DamageStateVisualLayers.Base" ]
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: RandomSprite
available:
- enum.DamageStateVisualLayers.Base:
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1 change: 1 addition & 0 deletions Resources/Prototypes/Entities/Objects/Materials/ingots.yml
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components:
- type: Sprite
sprite: Objects/Materials/ingots.rsi
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Item
sprite: Objects/Materials/ingots.rsi
size: Normal
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3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Materials/materials.yml
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components:
- type: Sprite
sprite: Objects/Materials/materials.rsi
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Item
sprite: Objects/Materials/materials.rsi
size: Normal
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layers:
- state: durathread_3
map: ["base"]
scale: 1, 1 # Parkstation-SmallerMaterials - Durathread looks fine normally
- type: Appearance
- type: Construction
graph: Durathread
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sprite: /Textures/Objects/Misc/monkeycube.rsi
state: cube
color: "#8A9A5B"
scale: 1, 1 # Parkstation-SmallerMaterials - Biomass looks fine normally
- type: GuideHelp
guides:
- Cloning
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1 change: 1 addition & 0 deletions Resources/Prototypes/Entities/Objects/Materials/parts.yml
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- type: Sprite
sprite: Objects/Materials/parts.rsi
state: rods
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Item
sprite: Objects/Materials/parts.rsi
- type: Tag
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1 change: 1 addition & 0 deletions Resources/Prototypes/Entities/Objects/Materials/shards.yml
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- sprite: Objects/Materials/Shards/shard.rsi
state: shard1
map: [ "enum.DamageStateVisualLayers.Base" ]
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: RandomSprite
available:
- enum.DamageStateVisualLayers.Base:
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layers:
- state: bluespace_3
map: ["base"]
scale: 1, 1 # Parkstation-SmallerMaterials - Bluespace looks fine normally
- type: Appearance
- type: Material
- type: PhysicalComposition
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- type: Sprite
sprite: Nyanotrasen/Objects/Materials/mothroach.rsi
state: mothroachhide
scale: 0.65, 0.65 # Parkstation-SmallerMaterials
- type: Tag
tags:
- MothroachHide

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