C++ physics projectile using opengl (glfw & glew)
Please feel free to help improve the code and layout.
TODO:
- Abstract code into classes for multiple shaders
- Add user input to start the projectile motion (e.g spacebar)
- Add camera to keep object in frame
- Add environemt (cliff, ground and background)
- Allow user to choose angle of launch using arrow keys
- Change rectangle to circle
Acknowledgements:
The Cherno - OpenGL series