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.gradle | ||
.idea | ||
build |
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# Bedrock | ||
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MCTennis supports crossplay with Bedrock clients (SmartPhone,Windows,Console, etc.) using [GeyserMC](https://geysermc.org/). | ||
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### Initial Setup | ||
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* Install [GeyserMC](https://geysermc.org/) on your server or on your proxy server. | ||
* Install MCTennis on your Spigot/Paper based server | ||
* Join your server with a BedRock client and join the MCTennis game ``/mctennis join game1``. | ||
* Observe that the ball will be displayed as a simple player_head because bedrock does not support custom player heads. | ||
* Observe, that the ball will not be able to rotate. | ||
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### Fixing skin and rotations via GeyserMC (PatreonOnly) | ||
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Thanks to my **Patreon supporters**, who have funded this feature :heart: . | ||
They can download my [prepared zip file](https://www.patreon.com/Shynixn) to easily setup MCTennis for Bedrock. | ||
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If you are using the free version of MCTennis, you can still configure MCTennis for Bedrock, but it is more work for you. If you want | ||
to save time, become a patreon member at [https://www.patreon.com/Shynixn](https://www.patreon.com/Shynixn). | ||
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=== "Spigot/Paper" | ||
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* Download the ``MCTennis-GeyserMC.zip`` file from [https://www.patreon.com/Shynixn](https://www.patreon.com/Shynixn). | ||
* Extract the ``MCTennis-GeyserMC.zip`` contents into your ``plugins\Geyser-Spigot``. | ||
* Extract the ``custom-skulls_mctennis.yml`` into ``plugins\Geyser-Spigot\custom-skulls_mctennis.yml`` | ||
* Extract the ``packs/MCTennisPack.mcpack`` into ``plugins\Geyser-Spigot\packs\MCTennisPack.mcpack`` | ||
* Copy the ``player-profiles`` values from ``plugins\Geyser-Spigot\custom-skulls_mctennis.yml`` into the ``plugins\Geyser-Spigot\custom-skulls.yml`` file. | ||
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=== "Proxies (BungeeCord, Velocity, etc.)" | ||
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* Download the ``MCTennis-GeyserMC.zip`` file from [https://www.patreon.com/Shynixn](https://www.patreon.com/Shynixn). | ||
* Extract the ``MCTennis-GeyserMC.zip`` contents into your ``plugins\Geyser-<Proxy>``. | ||
* Extract the ``custom-skulls_mctennis.yml`` into ``plugins\Geyser-<Proxy>\custom-skulls_mctennis.yml`` | ||
* Extract the ``packs/MCTennisPack.mcpack`` into ``plugins\Geyser-<Proxy>\packs\MCTennisPack.mcpack`` | ||
* Copy the ``player-profiles`` values from ``plugins\Geyser-<Proxy>\custom-skulls_mctennis.yml`` into the ``plugins\Geyser-<Proxy>\custom-skulls.yml`` file. |
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# Signs | ||
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This page explains how to create signs for joining and leave. | ||
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### Create a join sign | ||
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* Place a new sign in your world | ||
* Execute the following command: | ||
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``` | ||
/mctennis sign game1 join | ||
``` | ||
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* Rightclick on a sign | ||
* This sign simply executes the ``/mctennis join`` command on behalf of the player. You can create team join signs by searching for the created sign in your ``game1.yml`` and editing the command to e.g. ``/mctennis join red`` | ||
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### Create a leave sign | ||
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* Place a new sign in your world | ||
* Execute the following command: | ||
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``` | ||
/mctennis sign game1 leave | ||
``` | ||
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* Rightclick on a sign | ||
* This sign simply executes the ``/mctennis leave`` command on behalf of the player. | ||
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### Removing a sign | ||
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* Simply destroy the sign with your hand |
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kotlin.code.style=official | ||
org.gradle.jvmargs=-Xms4g |
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distributionBase=GRADLE_USER_HOME | ||
distributionPath=wrapper/dists | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.3-bin.zip | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.11.1-bin.zip | ||
zipStoreBase=GRADLE_USER_HOME | ||
zipStorePath=wrapper/dists | ||
zipStorePath=wrapper/dists |
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rootProject.name = "mctennis" | ||
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pluginManagement { | ||
plugins { | ||
kotlin("jvm") version "1.6.21" | ||
} | ||
} |
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