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RESTORED AUDIO LABELS
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How did this happen???
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Satoru-1816 authored Nov 15, 2023
1 parent ec32ac7 commit 4a61e65
Showing 1 changed file with 88 additions and 28 deletions.
116 changes: 88 additions & 28 deletions resource/ui/options_dialog.ui
Original file line number Diff line number Diff line change
Expand Up @@ -963,28 +963,38 @@ Double click the items to download them!</string>
<item row="0" column="1">
<widget class="QComboBox" name="audio_device_combobox"/>
</item>
<item row="1" column="0" colspan="2">
<widget class="QFrame" name="audio_volume_divider">
<property name="frameShape">
<enum>QFrame::HLine</enum>
<item row="2" column="0">
<widget class="QLabel" name="music_volume_lbl">
<property name="toolTip">
<string>Sets the music's default volume.</string>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
<property name="text">
<string>Music:</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="suppress_audio_lbl">
<item row="2" column="1">
<widget class="QSpinBox" name="music_volume_spinbox">
<property name="suffix">
<string>%</string>
</property>
<property name="maximum">
<number>100</number>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="sfx_volume_lbl">
<property name="toolTip">
<string>How much of the volume to suppress when client is not in focus.</string>
<string>Sets the SFX's default volume. Interjections and actual sound effects count as 'SFX'.</string>
</property>
<property name="text">
<string>Suppress Audio:</string>
<string>SFX:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="suppress_audio_spinbox">
<item row="3" column="1">
<widget class="QSpinBox" name="sfx_volume_spinbox">
<property name="suffix">
<string>%</string>
</property>
Expand All @@ -993,17 +1003,47 @@ Double click the items to download them!</string>
</property>
</widget>
</item>
<item row="3" column="0" colspan="2">
<widget class="QFrame" name="volume_blip_divider">
<property name="frameShape">
<enum>QFrame::HLine</enum>
<item row="4" column="0">
<widget class="QLabel" name="blips_volume_lbl">
<property name="toolTip">
<string>Sets the volume of the blips, the talking sound effects.</string>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
<property name="text">
<string>Blips:</string>
</property>
</widget>
</item>
<item row="4" column="0">
<item row="4" column="1">
<widget class="QSpinBox" name="blips_volume_spinbox">
<property name="suffix">
<string>%</string>
</property>
<property name="maximum">
<number>100</number>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="suppress_audio_lbl">
<property name="toolTip">
<string>How much of the volume to suppress when client is not in focus.</string>
</property>
<property name="text">
<string>Suppress Audio:</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QSpinBox" name="suppress_audio_spinbox">
<property name="suffix">
<string>%</string>
</property>
<property name="maximum">
<number>100</number>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="bliprate_lbl">
<property name="toolTip">
<string>Sets the delay between playing the blip sounds.</string>
Expand All @@ -1013,14 +1053,14 @@ Double click the items to download them!</string>
</property>
</widget>
</item>
<item row="4" column="1">
<item row="7" column="1">
<widget class="QSpinBox" name="bliprate_spinbox">
<property name="toolTip">
<string>Play a blip sound \&quot;once per every X symbols\&quot;, where X is the blip rate. 0 plays a blip sound only once.</string>
</property>
</widget>
</item>
<item row="5" column="0">
<item row="8" column="0">
<widget class="QLabel" name="blank_blips_lbl">
<property name="toolTip">
<string>If true, the game will play a blip sound even when a space is 'being said'.</string>
Expand All @@ -1030,14 +1070,14 @@ Double click the items to download them!</string>
</property>
</widget>
</item>
<item row="5" column="1">
<item row="8" column="1">
<widget class="QCheckBox" name="blank_blips_cb">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="6" column="0">
<item row="9" column="0">
<widget class="QLabel" name="loopsfx_lbl">
<property name="toolTip">
<string>If true, the game will allow looping sound effects to play on preanimations.</string>
Expand All @@ -1047,14 +1087,14 @@ Double click the items to download them!</string>
</property>
</widget>
</item>
<item row="6" column="1">
<item row="9" column="1">
<widget class="QCheckBox" name="loopsfx_cb">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="7" column="0">
<item row="10" column="0">
<widget class="QLabel" name="objectmusic_lbl">
<property name="toolTip">
<string>If true, AO2 will ask the server to stop music when you use 'Objection!'</string>
Expand All @@ -1064,14 +1104,14 @@ Double click the items to download them!</string>
</property>
</widget>
</item>
<item row="7" column="1">
<item row="10" column="1">
<widget class="QCheckBox" name="objectmusic_cb">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="8" column="0">
<item row="11" column="0">
<widget class="QLabel" name="disablestreams_lbl">
<property name="toolTip">
<string>If true, AO2 will not play any streamed audio and show that streaming is disabled.</string>
Expand All @@ -1081,13 +1121,33 @@ Double click the items to download them!</string>
</property>
</widget>
</item>
<item row="8" column="1">
<item row="11" column="1">
<widget class="QCheckBox" name="disablestreams_cb">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<widget class="QFrame" name="audio_volume_divider">
<property name="frameShape">
<enum>QFrame::HLine</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
</widget>
</item>
<item row="6" column="0" colspan="2">
<widget class="QFrame" name="volume_blip_divider">
<property name="frameShape">
<enum>QFrame::HLine</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="assets_tab">
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