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Releases: SalticHash/bunch-of-complex-stuff

v3.6.2

08 Aug 01:42
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Changes

  • Bugfix - Fix level loader issue with flipping.
  • Bugfix - Objects now properly save as strings.
  • Addition - Add particle options to create and destroy object.
  • Addition - Object trigger can now be used to trigger signals.

Files

  • BOCSv3.6.2.zip - (use with PizzaOven)
  • BOCSv3.6.2.xdelta - (use with xdelta Patcher)
  • objects.json - To get easier access to the new variables and objects.

Version 3.6

06 Aug 03:13
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Changes

  • Addition - Set Variable Trigger.
  • Addition - Get Variable Trigger.
  • Addition - Sound Trigger.
  • Addition - Collision Trigger.
  • Addition - Create Object Trigger.
  • Addition - Destroy Object Trigger.
  • Improvement - Press "K" to toggle edit mode.
  • Improvement - Press "P" to see mouse world position.
  • Overhaul - Instance Menu Rendering Overhaul.

Files

  • BOCSv3.6.zip - (use with PizzaOven)
  • BOCSv3.6.xdelta - (use with xdelta Patcher)
  • objects.json - To get easier access to the new variables and objects.

Version 3.5.1

02 Jun 18:52
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Changes

  • Bugfix - Fixed crashing when using variables for changing sprites and other things.

Files

  • BOCSv3.5.1.zip - (use with PizzaOven)
  • BOCSv3.5.1.xdelta - (use with xdelta Patcher)
  • objects.json - To get easier access to the new variables and objects.

Version 3.5

29 May 03:47
be58512
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Changes

  • Removal - Removed all extra features already added by AFOM.
  • Addition - Added obj_delay, obj_compare and obj_getvar.
  • Addition - Added new variable access points, moved from "var_" to "v_", "vs_".
  • Addition - Added new variable definition points, "g_", "gs_".
  • Overhaul - Changed the way triggers work.

Files

  • BOCSv3.5.only.xdelta- Better for stacking mods (Use DeltaPatcher)
  • BOCSv3.5.xdelta - Recommended (Use PizzaOven)
  • objects.json - To get easier access to the new variables and objects.