Releases: SalticHash/bunch-of-complex-stuff
Releases · SalticHash/bunch-of-complex-stuff
v3.6.2
Changes
- Bugfix - Fix level loader issue with flipping.
- Bugfix - Objects now properly save as strings.
- Addition - Add particle options to create and destroy object.
- Addition - Object trigger can now be used to trigger signals.
Files
- BOCSv3.6.2.zip - (use with PizzaOven)
- BOCSv3.6.2.xdelta - (use with xdelta Patcher)
- objects.json - To get easier access to the new variables and objects.
Version 3.6
Changes
- Addition - Set Variable Trigger.
- Addition - Get Variable Trigger.
- Addition - Sound Trigger.
- Addition - Collision Trigger.
- Addition - Create Object Trigger.
- Addition - Destroy Object Trigger.
- Improvement - Press "K" to toggle edit mode.
- Improvement - Press "P" to see mouse world position.
- Overhaul - Instance Menu Rendering Overhaul.
Files
- BOCSv3.6.zip - (use with PizzaOven)
- BOCSv3.6.xdelta - (use with xdelta Patcher)
- objects.json - To get easier access to the new variables and objects.
Version 3.5.1
Changes
- Bugfix - Fixed crashing when using variables for changing sprites and other things.
Files
- BOCSv3.5.1.zip - (use with PizzaOven)
- BOCSv3.5.1.xdelta - (use with xdelta Patcher)
- objects.json - To get easier access to the new variables and objects.
Version 3.5
Changes
- Removal - Removed all extra features already added by AFOM.
- Addition - Added obj_delay, obj_compare and obj_getvar.
- Addition - Added new variable access points, moved from "var_" to "v_", "vs_".
- Addition - Added new variable definition points, "g_", "gs_".
- Overhaul - Changed the way triggers work.
Files
- BOCSv3.5.only.xdelta- Better for stacking mods (Use DeltaPatcher)
- BOCSv3.5.xdelta - Recommended (Use PizzaOven)
- objects.json - To get easier access to the new variables and objects.