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Chloé
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# WiiUCafeSDKDeluxe | ||
A utility for Unity Wii U Hombrew games development | ||
<div align="center"> | ||
<img align="center" width="436" height="200" src="./Images/deluxelogo.png"> | ||
<h1 align="center">Wii U Cafe SDK Deluxe</h1> | ||
<p align="center">Wii U Cafe SDK Deluxe is a tool to facilitate the creation of an installable image of a Unity game on a retail Wii U and not a CAT-DEV or CAT-R which are official development kits.</p> | ||
<p align="center">To use this tool, you need several things: A Retail Wii U, Unity For Wii U and the Cafe SDK.</p> | ||
<p align="center">Note : This tool can also be used without Unity. If you develop an homebrew you can use this tool (with some modifications in your folders) and easly make a installable version for your Wii U.</p> | ||
</div> | ||
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<div align="center"> | ||
<h1 align="center">Installation & Usage</h1> | ||
<p align="center">I am currently writing in French and English a complete tutorial for my tool and how to make a Game with Unity Wii U. But I write an short tutorial about how to use this tool on GBATemp. <a href="url">Check it here</a></p> | ||
</div> | ||
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<div align="center"> | ||
<h1 align="center">Build from sources</h1> | ||
<p align="center">To build from source Wii U Cafe SDK Deluxe, you will need .Net Framework 4.8 and Visual Studio 2022 for Windows.</p> | ||
</div> | ||
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<div align="center"> | ||
<h1 align="center">Acknowledgements</h1> | ||
<p align="center">To create my tool I used the work of <b>dojafoja</b> on <a href="https://github.com/dojafoja/Kii-U-Generator">Kii U Generator</a> and <b>ihaveahax & timogus</b> on <a href="https://github.com/ihaveamac/nuspacker">NUSPacker</a>. Special thanks to GBATemp contributor for others knowledge about the Wii U Software and Hardware</p> | ||
</div> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.3.32929.385 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WiiUCafeSDKDeluxe", "WiiUCafeSDKDeluxe\WiiUCafeSDKDeluxe.csproj", "{BD56082E-6C47-4B88-97DD-18FD12903326}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{BD56082E-6C47-4B88-97DD-18FD12903326}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{BD56082E-6C47-4B88-97DD-18FD12903326}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{BD56082E-6C47-4B88-97DD-18FD12903326}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{BD56082E-6C47-4B88-97DD-18FD12903326}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {EEDE00F0-BE26-4D5F-89A1-F55C10265A5A} | ||
EndGlobalSection | ||
EndGlobal |
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src/WiiUCafeSDKDeluxe/WiiUCafeSDKDeluxe/ApplicationOptions.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace WiiUCafeSDKDeluxe | ||
{ | ||
internal class ApplicationOptions | ||
{ | ||
public static readonly string[] supportedUnityVersions = new string[3] { "Not Specified", "2017.1.2p3", "Other Verion" }; | ||
public static readonly string[] wiiUHardwares = new string[5] { "Wii U Deluxe Set", "Wii U Basic Set", "CAT-DEV", "CAT-R", "Wii U CAT-DEV + CAT-R" }; | ||
public static readonly string defaultPythonPath = @"C:\Program Files (x86)\Python38-32\python.exe"; | ||
public static readonly string defaultJavaPath = @"C:\Program Files\Java\jdk-18.0.2.1\bin\java.exe"; | ||
} | ||
} |
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src/WiiUCafeSDKDeluxe/WiiUCafeSDKDeluxe/ApplicationResources.Designer.cs
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