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[REG-2044] Update zip file paths in docs for recordings (#104)
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nAmKcAz authored Nov 21, 2024
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9 changes: 4 additions & 5 deletions docs/core-concepts/recording-gameplay.mdx
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Expand Up @@ -60,17 +60,16 @@ Gameplay Sessions unlock access to more features through the Regression Games we

### Recorded Data Formats

The SDK saves recordings to your user's home directory under `unity_videos` on your local device.
Beneath the root directory, the SDK gives each Unity project its own subdirectory matching the project's `Application.productName`.
Recordings are saved under these project subdirectories as a folders named `recording_{MM-dd-yyyy_HH.mm}_{sessionId}`.
The SDK saves recordings to the temporary path on your local device specified by `Application.persistentDataPath`/RegressionGames/recordings.
Recordings are saved in these project specific directories as a folders named `recording_{MM-dd-yyyy_HH.mm.ss}_{sessionId}`.

Here is an example of a recording's location for a project named "MyGame":
```bash
# macOS & Linux
~/unity_videos/MyGame/recording_08-30-2024_14.34_0b8551
~/Library/Application Support/Unity/MyGame/RegressionGames/recordings/recording_08-30-2024_14.34.13_0b8551

# Windows
C:\Users\{MyUser}\unity_videos\MyGame\recording_08-30-2024_14.34_0b8551
C:\Users\{MyUser}\AppData\LocalNow\Unity\MyGame\RegressionGames\recordings\recording_08-30-2024_14.34.13_0b8551
```

A recording folder contains multiple files that provide important context about the game's state.
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