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# Page Not Found | ||
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This page no longer exists. It may have moved, or its content is no longer supported by Regression Games. |
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**New Features** | ||
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- New welcome screen added to the SDK, with docs and **sample scene/bot** options | ||
- Introducing C# bots that run **directly in Unity** (reference materials [here](/studios/unity/unity-sdk/creating-bots/csharp/configuration)) | ||
- Introducing [**Bot Marketplace**](/studios/platform_features/marketplace) (Beta), which provides ready-to-go bots and integration instructions for those bots | ||
- Introducing C# bots that run **directly in Unity** (reference materials [here](creating-bots/csharp/configuration)) | ||
- Introducing [**Bot Marketplace**](pre-made-bots) (Beta), which provides ready-to-go bots and integration instructions for those bots | ||
- Introducing **Validation Dashboard** (Beta), which provides an interface to view validation runs for a bot, complete with screenshots, state information, and historical records of previous runs | ||
- Introducing [**Agent Builder**](/players/creating-bots/agent-builder) (Beta), which provides a fast, low-code way to develop bots | ||
- Introducing [**Agent Builder**](creating-bots/javascript/agent-builder) (Beta), which provides a fast, low-code way to develop bots | ||
- Improved debug utilities like RGGizmos to see what your bot is thinking | ||
- Bots can now be directly synced into your Unity projects | ||
- New tutorials and guides for getting started | ||
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**New Platform Features** | ||
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- New [RGAction attribute](/studios/unity/unity-sdk/RGAction) within RG Unity SDK to make actions easier to define | ||
- [GitHub Actions and Unity Test Runner Support](/studios/unity/tutorials/github_actions) - New samples and guides for running bots | ||
- New [RGAction attribute](integrating-with-unity/defining-actions) within RG Unity SDK to make actions easier to define | ||
- [GitHub Actions and Unity Test Runner Support](tutorials/github-actions) - New samples and guides for running bots | ||
in GitHub Actions (and other CI/CD systems via [GameCI](https://game.ci)) | ||
- UI improvements to Behavior Tree Beta | ||
- Updated defaults for RG Unity SDK to be more user-friendly | ||
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**New Platform Features** | ||
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- [Agent Builder](/players/creating-bots/agent-builder) Beta - Our GPT-enabled agent builder product is live for select players, now with improved validation tools. If you'd like to try it out, let us know! | ||
- [Agent Builder](404) Beta - Our GPT-enabled agent builder product is live for select players, now with improved validation tools. If you'd like to try it out, let us know! | ||
- Our documentation site is now live! This docs site includes API/SDK references, tutorials, guides, and FAQs for both players and developers. | ||
- [API Keys](/studios/api_reference/authentication) - developers and players can now create API keys to interact with RG services | ||
- [API Keys](authenticating-with-api-keys) - developers and players can now create API keys to interact with RG services | ||
- New onboarding flow for players and game developers | ||
- The ID of a bot can now be seen and copied within the Bot Manager | ||
- Zip Bots - Bots uploaded via zip can now be downloaded | ||
- The home page has been redesigned to provide players more information about getting started. | ||
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**Unity SDK Features** | ||
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- An early preview of our [Unity SDK](/studios/unity/unity-sdk/overview) for building AI agents is now live! Our docs site has a getting started guide - message us for access. | ||
- An early preview of our [Unity SDK](overview) for building AI agents is now live! Our docs site has a getting started guide - message us for access. | ||
- Developers can now create Unity bots from the Bot Manager | ||
- Logs for bots can now be downloaded - available via API or through the [Bot History dashboard](/studios/unity/unity-sdk/in-editor-replay) | ||
- Logs for bots can now be downloaded - available via API or through the [Bot History dashboard](session-insights/in-editor-replay) | ||
- Character configuration for Unity bots is more flexible and customizable | ||
- Validation results for QA testing bots are now saved to Unity Replay files, allowing for viewing the validation directly within Unity | ||
- Default settings for the SDK have been adjusted for increased ease of use | ||
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--- | ||
sidebar_label: 'Scenario Testing' | ||
--- | ||
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import Tabs from '@theme/Tabs'; | ||
import TabItem from '@theme/TabItem'; | ||
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# Defining Bots for Scenario Testing | ||
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:::info | ||
Support for Unity C# Scenario Testing Bots is coming soon ... | ||
::: | ||
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