v2.4.0 -- Some reworks to processing
What's Changed
- Turf processing no longer
rayon::spawn
s into another thread, this is to make sure that nothing in byond can interfere with it, as katmos is having issues. - Timing operations now uses
coarsetime
instead of the std timer for less of a performance penalty Hashmap
/Hashsets
now useshashbrown
's implementation for a bit of a performance- Gas arena allocations are now in the main thread instead of getting
rayon::spawn
'd - Some other stuffs
Full Changelog: v2.3.0...v2.4.0