forked from ValveSoftware/steam-audio
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add surround to FMOD plugins (ValveSoftware#329)
* Add surround sound to FMOD plugin * Fix compile issue on Windows * Reallocate buffers when channel count increases * Handle return value from allocation * Rebuild processing effects on channel changes * Apply proper reinitializations to reverb and return effect * Implement surround format controls and add to UI * Reassign buffers after channel number decreases * Implement automatic global HRTF setting for FMOD plugins * Only render binaural when output channels are stereo * Feature parity for Unity plugins + Implement automatic global HRTF setting for FMOD plugins + Only render binaural when output channels are stereo * Improve naming consistency * Remove global HRTF disable option
- Loading branch information
1 parent
c3bfae8
commit 4d76d72
Showing
12 changed files
with
417 additions
and
48 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.