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a #5
a #5
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If the volume hits 0 we just remove it.
* loadout hiding * department of redundancy department
… png changes (space-wizards#29185) It was brought up to me in space-wizards#29179 (comment) (and from a dm from them) that space bars can cause issues with the rsi bot. Upon investigation its case we use "space-delimited" on the "get changes files" check. Which returns ALL changed files. Even if the change has nothing to do with png's or rsi's (example a downstream merging upstream)
* unhardcode thief MaxSelectedSets * we do a little copy paste*
--------- Co-authored-by: deltanedas <@deltanedas:kde.org>
* security resprite * hos cap fix * i forgor * further fixes * my furniture is broken * fedora update
* add * tweak thickness of stripe
* Happy! * opps * one more
* Update lathes to use entity prototype * ScrollContainer my hero * gets rid of excess newlines --------- Co-authored-by: plykiya <[email protected]>
restore default panic bunker
* fixed cartridges installing more than once * replaced prototypes with CartridgeComponent * relocated checks from InstallProgram to InstallCartridge
* Sprites&Meta * Changing prototypes * Adding to Theater vend * Sprite_Change * Sprite_Change * Prototype_Changes Is this exactly how it should be?... * FUCKING FIX * weh --------- Co-authored-by: Арт <[email protected]>
* hos cap resprite * 1. 2. 3 4 Oh
* Fix DeviceLinkSinkComponent not updating sources on shutdown * Log error * Misc link changes & fixes * Fix core
* Add prediction for Tech Disks, cleanup * Remove IsServer check in OnMapInit * Use HashSet for techs, remove LINQ
* Code cleanup for radio jammer * More Entity<T> for the people, and fix an accidental variable reuse
Revert "plutonium core steal objective (space-wizards#26786)" This reverts commit f6ce072.
Gas lost via wrench/breaking capped
* fix explosion resistance showing 0 values * markup
Miners now can produce a fraction of their SpawnAmount corresponding to the "remaining space" available in their environment according to their MaxExternalPressure and MaxExternalAmount.
Update wizardsDenGateway.toml
Co-authored-by: PJBot <[email protected]>
* Oh the possibilities * Merge fixes * Forgot to remote LavaSystem oops * Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs * Throw exception for unimplemented effectargs * Remove Json and overrideable datafields * Fix test issues * Actually fix the compiling issue * Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
* Fix some job's drobes point light * Fix some job's drobes point light
-1 is a silly API because now you have to handle it everywhere manually instead of using nullability.
…pace-wizards#29461) * Fix ItemMapper whitelist mispredict when inserting or removing items Makes the ItemMapper MapLayerData available on client so that the client can predict whether an inserted/removed item changes the visibility of a sprite layer. * review --------- Co-authored-by: metalgearsloth <[email protected]>
…izards#29607) Co-authored-by: plykiya <[email protected]>
Co-authored-by: plykiya <[email protected]>
disable ame unsafe admin alert
…s to 35 (space-wizards#29557) Prices traitor reinforcements to 14, nukie reinforcements to 35 Co-authored-by: plykiya <[email protected]>
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