This is a simple mario-styled game written with OpenGL. It contains many interactive objects that modify playing style and content in different ways.
- Create a folder calle build and cd into it.
- Run
cmake ..
to create the project objects. - Run
make
to create the executable. - Finally, run the executable.
mkdir build && cd build
cmake ..
make -w && ./graphics_asgn1
- This game is almost an unlimited style.
- You can extended uptil any height in the y direction
- The ball goes off the edge and respawns on the other edge.
- Basic physics is in place.
- There is a special honey layer on the pond.
- The enemy balls are multi-colored.
- There is a scoring system.
- Good code structure.