Added IES support for spotlights
Horizontally flipped panorama
Changed radiance cache to mostly only run on diffuse bounces
Reorganized files a bit, put ASVGF in its own folder
Fast-moving smearing in asvgf is mostly gone
Added ability for panorama to go through several cameras
Fixed radcache on terrain
Fixed some restir ASVGF stuff for better screen borders
Fix for panorama preventing builds
Added simple IES system
Panorama system will do the resolution itself now
Fix to radcache + ReSTIR + NEE + Mirrors
Improved asvgf filters quality
Improved asvgf filters performance by about 25%
Small modification to material pairing to indicate what slots are single component textures