Created from bordom and for procrastination
This is an SDL2 C++ Implementation of Conway's Game of Life
instructions:
command | effect |
---|---|
space | pauses the game |
right arrow | (while paused) one game step |
space | (while paused) resumes the game |
mouse click | change tile state |
c | deletes the field |
Note: You need sdl2 and sdl2_image for this.