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Some 3.23 Gem Changes + experimental base updates (#6896)
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* Arc + Vaal Arc

* Blade Vortex + Vaal Blade Vortex

* Bladefall

* Cobra Lash

* Cold Snap + Vaal Cold Snap

* Divine Ire

* Dual Strike

* Crackling Lance

* Freezing Pulse

* Ice Nova + Vaal Ice Nova

* Kinetic Blast

* Penance Brand

* Righteous Fire

* Splitting Steel

* Spell Echo

* Vortex

* Update experimental base types

* Fix Cobra Lash

* Update Vortex mana costs

* Ice Crash

* Power Siphon + Vaal Power Siphon

* 3.23 More skills (#6897)

* Update all Golems

* Summon Holy Relic

* Static Strike

* Split Arrow

* Spellslinger

* Spectral Shield Throw

* Spectral Throw

* Spectral Helix

* Spark

* Cyclone

* Boneshatter

* Double Strike

* Discharge

* General's Cry

* Glacial Cascade

* Explosive Trap

* Frenzy

* Ice Spear

* Lightning Conduit

* Fix Discharge tooltip and .txt

* Update Cyclone radius

* Fix old stat interpolations

* Fix discharge AoE stacking

* Fix Double Strike + Vaal Cyclone

---------

Co-authored-by: LocalIdentity <localidentity2@gmail.com>

---------

Co-authored-by: LocalIdentity <localidentity2@gmail.com>
Co-authored-by: Lily <Lilylicious@users.noreply.github.com>
3 people authored Dec 4, 2023
1 parent 360c87b commit a1f55d1
Showing 24 changed files with 776 additions and 866 deletions.
2 changes: 1 addition & 1 deletion src/Data/Bases/amulet.lua
Original file line number Diff line number Diff line change
@@ -135,7 +135,7 @@ itemBases["Simplex Amulet"] = {
type = "Amulet",
tags = { not_for_sale = true, experimental_base = true, default = true, amulet = true, },
influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" },
implicit = "-1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed\n25% increased Explicit Modifier magnitudes",
implicit = "-2 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed\n100% increased Explicit Modifier magnitudes",
implicitModTypes = { { }, { }, { }, { }, },
req = { level = 24, },
}
14 changes: 7 additions & 7 deletions src/Data/Bases/axe.lua
Original file line number Diff line number Diff line change
@@ -245,7 +245,7 @@ itemBases["Disapprobation Axe"] = {
socketLimit = 3,
tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, },
influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
implicit = "+10 to Maximum Rage",
implicit = "+15 to Maximum Rage",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 32, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
req = { level = 50, str = 124, dex = 54, },
@@ -255,7 +255,7 @@ itemBases["Psychotic Axe"] = {
socketLimit = 3,
tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, },
influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
implicit = "+10 to Maximum Rage",
implicit = "+20 to Maximum Rage",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 38, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
req = { level = 70, str = 163, dex = 84, },
@@ -471,26 +471,26 @@ itemBases["Prime Cleaver"] = {
influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
implicit = "+20% to Maximum Quality",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 36, PhysicalMax = 56, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
weapon = { PhysicalMin = 39, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
req = { level = 30, },
}
itemBases["Honed Cleaver"] = {
type = "Two Handed Axe",
socketLimit = 6,
tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, },
influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
implicit = "+20% to Maximum Quality",
implicit = "+40% to Maximum Quality",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 55, PhysicalMax = 86, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
weapon = { PhysicalMin = 60, PhysicalMax = 95, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
req = { level = 50, },
}
itemBases["Apex Cleaver"] = {
type = "Two Handed Axe",
socketLimit = 6,
tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, },
influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
implicit = "+20% to Maximum Quality",
implicit = "+40% to Maximum Quality",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 65, PhysicalMax = 101, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
weapon = { PhysicalMin = 71, PhysicalMax = 111, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
req = { level = 70, },
}
2 changes: 1 addition & 1 deletion src/Data/Bases/belt.lua
Original file line number Diff line number Diff line change
@@ -54,7 +54,7 @@ itemBases["Micro-Distillery Belt"] = {
type = "Belt",
tags = { experimental_base = true, default = true, belt = true, },
influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" },
implicit = "Flasks applied to you have 20% increased Effect\nCan't use Flask in Fifth Slot",
implicit = "Flasks applied to you have 30% increased Effect\nCan't use Flask in Fifth Slot",
implicitModTypes = { { }, { }, },
req = { level = 24, },
}
6 changes: 3 additions & 3 deletions src/Data/Bases/bow.lua
Original file line number Diff line number Diff line change
@@ -244,7 +244,7 @@ itemBases["Hedron Bow"] = {
socketLimit = 6,
tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, },
influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" },
implicit = "Adds (40-48) to (60-72) Fire Damage",
implicit = "Adds (46-55) to (69-83) Fire Damage",
implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, },
weapon = { PhysicalMin = 9, PhysicalMax = 13, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, },
req = { level = 30, dex = 101, },
@@ -254,7 +254,7 @@ itemBases["Foundry Bow"] = {
socketLimit = 6,
tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, },
influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" },
implicit = "Adds (70-84) to (110-124) Fire Damage",
implicit = "Adds (80-97) to (126-144) Fire Damage",
implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, },
weapon = { PhysicalMin = 13, PhysicalMax = 20, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, },
req = { level = 50, dex = 161, },
@@ -264,7 +264,7 @@ itemBases["Solarine Bow"] = {
socketLimit = 6,
tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, },
influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" },
implicit = "Adds (105-116) to (160-172) Fire Damage",
implicit = "Adds (121-133) to (184-197) Fire Damage",
implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, },
weapon = { PhysicalMin = 16, PhysicalMax = 24, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, },
req = { level = 70, dex = 212, },
6 changes: 3 additions & 3 deletions src/Data/Bases/claw.lua
Original file line number Diff line number Diff line change
@@ -257,7 +257,7 @@ itemBases["Shadow Fangs"] = {
socketLimit = 3,
tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, },
influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" },
implicit = "Adds (23-33) to (45-60) Chaos Damage",
implicit = "Adds (26-38) to (52-70) Chaos Damage",
implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, },
weapon = { PhysicalMin = 13, PhysicalMax = 24, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, },
req = { level = 30, dex = 54, int = 54, },
@@ -267,7 +267,7 @@ itemBases["Malign Fangs"] = {
socketLimit = 3,
tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, },
influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" },
implicit = "Adds (38-48) to (70-90) Chaos Damage",
implicit = "Adds (43-55) to (81-104) Chaos Damage",
implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, },
weapon = { PhysicalMin = 20, PhysicalMax = 37, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, },
req = { level = 50, dex = 86, int = 86, },
@@ -277,7 +277,7 @@ itemBases["Void Fangs"] = {
socketLimit = 3,
tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, },
influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" },
implicit = "Adds (40-55) to (80-98) Chaos Damage",
implicit = "Adds (46-63) to (92-113) Chaos Damage",
implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, },
weapon = { PhysicalMin = 22, PhysicalMax = 41, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, },
req = { level = 70, dex = 113, int = 113, },
4 changes: 2 additions & 2 deletions src/Data/Bases/dagger.lua
Original file line number Diff line number Diff line change
@@ -325,7 +325,7 @@ itemBases["Flashfire Blade"] = {
socketLimit = 3,
tags = { weapon = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
implicit = "Trigger Level 20 Flame Dash when you use a Socketed Skill",
implicit = "Trigger Level 20 Flame Dash when you use a Socketed Skill\n20% increased Cooldown Recovery Rate of Travel Skills",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 18, PhysicalMax = 73, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, },
req = { level = 50, dex = 86, int = 86, },
@@ -336,7 +336,7 @@ itemBases["Infernal Blade"] = {
socketLimit = 3,
tags = { weapon = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
implicit = "Trigger Level 30 Flame Dash when you use a Socketed Skill",
implicit = "Trigger Level 30 Flame Dash when you use a Socketed Skill\n40% increased Cooldown Recovery Rate of Travel Skills",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 21, PhysicalMax = 85, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, },
req = { level = 70, dex = 121, int = 121, },
2 changes: 1 addition & 1 deletion src/Data/Bases/mace.lua
Original file line number Diff line number Diff line change
@@ -809,7 +809,7 @@ itemBases["Impact Force Propagator"] = {
socketLimit = 6,
tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, },
influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" },
implicit = "Warcries Exert 1 additional Attack",
implicit = "Warcries Exert 2 additional Attack",
implicitModTypes = { { }, },
weapon = { PhysicalMin = 81, PhysicalMax = 135, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, },
req = { level = 70, str = 220, },
4 changes: 2 additions & 2 deletions src/Data/Bases/ring.lua
Original file line number Diff line number Diff line change
@@ -201,15 +201,15 @@ itemBases["Cogwork Ring"] = {
type = "Ring",
tags = { ring = true, experimental_base = true, not_for_sale = true, default = true, },
influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" },
implicit = "-1 Prefix Modifier allowed\n+1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed",
implicit = "-1 Prefix Modifier allowed\n+1 Suffix Modifier allowed\n25% increased Suffix Modifier Magnitudes\nImplicit Modifiers Cannot Be Changed",
implicitModTypes = { { }, { }, { }, },
req = { level = 24, },
}
itemBases["Geodesic Ring"] = {
type = "Ring",
tags = { ring = true, experimental_base = true, not_for_sale = true, default = true, },
influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" },
implicit = "+1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed",
implicit = "+1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\n25% increased Prefix Modifier Magnitudes\nImplicit Modifiers Cannot Be Changed",
implicitModTypes = { { }, { }, { }, },
req = { level = 24, },
}
18 changes: 9 additions & 9 deletions src/Data/Bases/shield.lua
Original file line number Diff line number Diff line change
@@ -197,7 +197,7 @@ itemBases["Exothermic Tower Shield"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Scorch Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 23, ArmourBaseMin = 125, ArmourBaseMax = 143, MovementPenalty = 3, },
armour = { BlockChance = 25, ArmourBaseMin = 87, ArmourBaseMax = 100, MovementPenalty = 3, },
req = { level = 30, str = 76, },
}
itemBases["Magmatic Tower Shield"] = {
@@ -208,7 +208,7 @@ itemBases["Magmatic Tower Shield"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Scorch Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 23, ArmourBaseMin = 205, ArmourBaseMax = 236, MovementPenalty = 3, },
armour = { BlockChance = 27, ArmourBaseMin = 144, ArmourBaseMax = 165, MovementPenalty = 3, },
req = { level = 50, str = 121, },
}
itemBases["Heat-attuned Tower Shield"] = {
@@ -219,7 +219,7 @@ itemBases["Heat-attuned Tower Shield"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Scorch Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 23, ArmourBaseMin = 330, ArmourBaseMax = 379, MovementPenalty = 3, },
armour = { BlockChance = 29, ArmourBaseMin = 220, ArmourBaseMax = 253, MovementPenalty = 3, },
req = { level = 70, str = 159, },
}

@@ -407,7 +407,7 @@ itemBases["Endothermic Buckler"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Inflict Brittle on Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 22, EvasionBaseMin = 112, EvasionBaseMax = 129, MovementPenalty = 3, },
armour = { BlockChance = 24, EvasionBaseMin = 75, EvasionBaseMax = 86, MovementPenalty = 3, },
req = { level = 30, dex = 76, },
}
itemBases["Polar Buckler"] = {
@@ -418,7 +418,7 @@ itemBases["Polar Buckler"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Inflict Brittle on Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 22, EvasionBaseMin = 185, EvasionBaseMax = 212, MovementPenalty = 3, },
armour = { BlockChance = 26, EvasionBaseMin = 123, EvasionBaseMax = 142, MovementPenalty = 3, },
req = { level = 50, dex = 121, },
}
itemBases["Cold-attuned Buckler"] = {
@@ -429,7 +429,7 @@ itemBases["Cold-attuned Buckler"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Inflict Brittle on Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 22, EvasionBaseMin = 302, EvasionBaseMax = 348, MovementPenalty = 3, },
armour = { BlockChance = 28, EvasionBaseMin = 206, EvasionBaseMax = 236, MovementPenalty = 3, },
req = { level = 70, dex = 159, },
}

@@ -614,7 +614,7 @@ itemBases["Exhausting Spirit Shield"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Sap Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 20, EnergyShieldBaseMin = 24, EnergyShieldBaseMax = 28, MovementPenalty = 3, },
armour = { BlockChance = 22, EnergyShieldBaseMin = 16, EnergyShieldBaseMax = 19, MovementPenalty = 3, },
req = { level = 30, int = 76, },
}
itemBases["Subsuming Spirit Shield"] = {
@@ -625,7 +625,7 @@ itemBases["Subsuming Spirit Shield"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Sap Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 20, EnergyShieldBaseMin = 38, EnergyShieldBaseMax = 44, MovementPenalty = 3, },
armour = { BlockChance = 24, EnergyShieldBaseMin = 25, EnergyShieldBaseMax = 29, MovementPenalty = 3, },
req = { level = 50, int = 121, },
}
itemBases["Transfer-attuned Spirit Shield"] = {
@@ -636,7 +636,7 @@ itemBases["Transfer-attuned Spirit Shield"] = {
influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" },
implicit = "Sap Enemies when you Block their Damage",
implicitModTypes = { { }, },
armour = { BlockChance = 20, EnergyShieldBaseMin = 56, EnergyShieldBaseMax = 64, MovementPenalty = 3, },
armour = { BlockChance = 26, EnergyShieldBaseMin = 39, EnergyShieldBaseMax = 45, MovementPenalty = 3, },
req = { level = 70, int = 159, },
}

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