Starred repositories
A middleware to provide an openAI compatible endpoint that can call MCP tools
A React-based web app project that enables running Claude AI’s Artifacts either locally or on your own server.
Model Context Protocol Servers
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
Bevy plugin for procedural modelling, inspired by [Blender's geometry nodes]
Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019
Docking UI library for Avalonia like JetBrains IDEs.
Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
PicoGK is a compact and robust geometry kernel for Computational Engineering
C# implementation of a Rope<T> immutable data structure.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
PCL version of @aquilae's expression-json-serializer library
Step into debugging and generate readable script from linq expressions
Installer and automatic update framework for cross-platform desktop applications
A curated list of roguelike development resources
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
A markdown parser and compiler. Built for speed.