Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

mapping: separate cargo warehouses and break rooms. #26786

Merged
merged 2 commits into from
Sep 23, 2024

Conversation

warriorstar-orion
Copy link
Contributor

What Does This PR Do

This PR separates out Cargo warehouses and breakrooms into separate areas. These areas were introduced with my Cere cargo asteroid remap and I meant for them to be retrofitted on existing maps afterwards.

Why It's Good For The Game

Finer-grained department areas are generally good in the interest of keeping things organized; mapping is less confusing and APC load is more distributed.

Images of changes

Emerald

StrongDMM-2024-09-15 01 31 19

Meta

StrongDMM-2024-09-15 01 31 30

Delta

StrongDMM-2024-09-15 01 31 38

Box

StrongDMM-2024-09-15 01 31 47

Testing

Visual inspection, CI.


Declaration

  • I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.

Changelog

🆑
add: Cargo Warehouses and Break Rooms are now distinct areas with their own APCs.
/:cl:

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally Map Edit This PR will modify a map labels Sep 15, 2024
@Burzah Burzah added the Refactor This PR will clean up the code but have the same ingame outcome label Sep 15, 2024
@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting approval This PR is waiting for approval internally -Status: Awaiting merge This PR is ready for merge and removed -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally -Status: Awaiting approval This PR is waiting for approval internally labels Sep 17, 2024
@Burzah Burzah added this pull request to the merge queue Sep 23, 2024
Merged via the queue into ParadiseSS13:master with commit 474dbb2 Sep 23, 2024
12 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
-Status: Awaiting merge This PR is ready for merge Map Edit This PR will modify a map Refactor This PR will clean up the code but have the same ingame outcome
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants