Skip to content

Commit

Permalink
Fix cyborg arm sprite (#27997)
Browse files Browse the repository at this point in the history
* fix sprite

* turned off sprite

* no rewind animation
  • Loading branch information
MiraHell authored Jan 18, 2025
1 parent a236b9c commit b109c28
Show file tree
Hide file tree
Showing 3 changed files with 4 additions and 1 deletion.
2 changes: 1 addition & 1 deletion code/game/objects/items/robot/robot_items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ Keeping it in for adminabuse but the malf one is /obj/item/melee/baton/borg_stun
*/
/obj/item/borg/stun
name = "electrically-charged arm"
icon_state = "elecarm"
icon_state = "elecarm_active"
var/charge_cost = 30

/obj/item/borg/stun/attack__legacy__attackchain(mob/living/M, mob/living/silicon/robot/user)
Expand Down
3 changes: 3 additions & 0 deletions code/game/objects/items/weapons/stunbaton.dm
Original file line number Diff line number Diff line change
Expand Up @@ -332,6 +332,9 @@
/obj/item/melee/baton/loaded/borg_stun_arm
name = "electrically-charged arm"
desc = "A piece of scrap metal wired directly to your power cell."
icon = 'icons/mob/robot_items.dmi'
base_icon = "elecarm"
icon_state = "elecarm"
hitcost = 100

/obj/item/melee/baton/loaded/borg_stun_arm/screwdriver_act(mob/living/user, obj/item/I)
Expand Down
Binary file modified icons/mob/robot_items.dmi
Binary file not shown.

0 comments on commit b109c28

Please sign in to comment.