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PR #25078 introduced a few bugs related to AI eyes, mechs, and holograms. This change fixes those bugs. Now, entering a mech with an active hologram eye will first release that eye before granting control of the mech. Double clicking on a turf as an AI while in a mech will no longer unstick the camera from the mech. When exiting a mech, the AI will now properly refocus on its core instead of on the spot that it first entered the mech. AI holograms no longer receive normal audio near their holopads, receiving only holopad-relayed speech now instead. AIs will no longer be able to activate a holopad while occupying a mech.
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