Adding a PlayerPreTeleportEvent event called before the teleportation… #10263
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Hello,
I would like to propose the addition of a new event to Paper that would be called before a player's teleportation attempt.
In my current scenario, I have a cosmetic plugin that adds a passenger to the player (a TextDisplay), and all teleportations are blocked because the player has at least one passenger, with no event being called to remove it. This forces the use of NMS (which is discouraged today).
The PlayerPreTeleportEvent event would be invoked before all checks and would allow plugin developers the opportunity to ensure compliance with checks before teleportation occurs.