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* Network optimizations and offline support for tags, subscription setting, and getTags. * Added geo tagging. * Removed loopj library - Now uses the HttpURLConnection class which is built into the Android OS. * Smaller SDK size * Fixed Activity leak. * Simpler setup, no longer need to add OneSignal.onResumed() and OneSignal.onPaused() to each activity. - The SDK now handles this for you automatically. * New builder init pattern. * OneSignal app id and Google project number now pulled from the AndroidManifest.xml. - Android Studio user can set these in the gradle file. * Now support Android market:// links. - Now directly opens all links instead of opening your app first. - Updating from 1.x.x * Add the following to your gradle file: compile "com.google.android.gms:play-services-location:8.3.0" compile 'com.android.support:appcompat-v7:23.1.1' * Update any calls to GameThrive with OneSignal.
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