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50 changes: 0 additions & 50 deletions Bestiary/Readme-Kingmaker.md

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12 changes: 6 additions & 6 deletions compendium/character/archetypes/acrobat-apg.md
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Expand Up @@ -15,7 +15,7 @@ You have trained your body to perform incredible, seemingly superhuman feats of
title: Acrobat Dedication, Feat 2
collapse: closed
# Acrobat Dedication *Feat 2*
[archetype](rules/traits/archetype.md) [dedication](rules/traits/dedication.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [dedication](rules/traits/dedication.md "Dedication Feat Trait")
- **Prerequisites**: trained in [Acrobatics](compendium/skills.md#Acrobatics)
Expand All @@ -31,7 +31,7 @@ You become an expert in [Acrobatics](compendium/skills.md#Acrobatics). At 7th le
title: Contortionist, Feat 4
collapse: closed
# Contortionist *Feat 4*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Acrobat Dedication](compendium/feats/acrobat-dedication-apg.md)
Expand All @@ -47,7 +47,7 @@ You gain the [Quick Squeeze](compendium/feats/quick-squeeze.md) skill feat, and
title: Dodge Away, Feat 6
collapse: closed
# Dodge Away [R](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Reaction") *Feat 6*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Acrobat Dedication](compendium/feats/acrobat-dedication-apg.md)
- **Trigger** You are the target of a melee attack.
Expand All @@ -66,7 +66,7 @@ If the attack misses you, you can [Step](rules/actions/step.md) after the [Strik
title: Graceful Leaper, Feat 7
collapse: closed
# Graceful Leaper *Feat 7*
[archetype](rules/traits/archetype.md) [skill](rules/traits/skill.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [skill](rules/traits/skill.md "Skill Feat Trait")
- **Prerequisites**: [Acrobat Dedication](compendium/feats/acrobat-dedication-apg.md), master in [Acrobatics](compendium/skills.md#Acrobatics)
Expand All @@ -80,7 +80,7 @@ Mass and muscle are meaningless when you leap; only grace and balance matter. Yo
title: Tumbling Strike, Feat 8
collapse: closed
# Tumbling Strike [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 8*
[archetype](rules/traits/archetype.md) [flourish](rules/traits/flourish.md) [move](rules/traits/move.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [flourish](rules/traits/flourish.md "Flourish Combat Trait") [move](rules/traits/move.md "Move Combat Trait")
- **Prerequisites**: [Acrobat Dedication](compendium/feats/acrobat-dedication-apg.md)
- **Requirements**: You are adjacent to an enemy.
Expand All @@ -102,7 +102,7 @@ Attempt an [Acrobatics](compendium/skills.md#Acrobatics) check against the Refle
title: Tumbling Opportunist, Feat 10
collapse: closed
# Tumbling Opportunist [F](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Free Action") *Feat 10*
[archetype](rules/traits/archetype.md) [attack](rules/traits/attack.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [attack](rules/traits/attack.md "Attack Combat Trait")
- **Prerequisites**: [Acrobat Dedication](compendium/feats/acrobat-dedication-apg.md)
- **Frequency**: once per minute
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12 changes: 6 additions & 6 deletions compendium/character/archetypes/alchemist.md
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Expand Up @@ -28,7 +28,7 @@ The free alchemical items from the alchemist archetype are extremely useful to c
title: Alchemist Dedication, Feat 2
collapse: closed
# Alchemist Dedication *Feat 2*
[archetype](rules/traits/archetype.md) [dedication](rules/traits/dedication.md) [multiclass](rules/traits/multiclass.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [dedication](rules/traits/dedication.md "Dedication Feat Trait") [multiclass](rules/traits/multiclass.md "Multiclass Feat Trait")
- **Prerequisites**: Intelligence 14
Expand All @@ -48,7 +48,7 @@ You also gain the [Alchemical Crafting](compendium/feats/alchemical-crafting.md)
title: Basic Concoction, Feat 4
collapse: closed
# Basic Concoction *Feat 4*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Alchemist Dedication](compendium/feats/alchemist-dedication.md)
Expand All @@ -62,7 +62,7 @@ You gain a 1st- or 2nd-level alchemist feat.
title: Quick Alchemy, Feat 4
collapse: closed
# Quick Alchemy *Feat 4*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Alchemist Dedication](compendium/feats/alchemist-dedication.md)
Expand All @@ -76,7 +76,7 @@ You gain the [Quick Alchemy](rules/actions/quick-alchemy.md) action.
title: Advanced Concoction, Feat 6
collapse: closed
# Advanced Concoction *Feat 6*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Basic Concoction](compendium/feats/basic-concoction.md)
Expand All @@ -92,7 +92,7 @@ You gain one alchemist feat. For the purpose of meeting its prerequisites, your
title: Expert Alchemy, Feat 6
collapse: closed
# Expert Alchemy *Feat 6*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Alchemist Dedication](compendium/feats/alchemist-dedication.md), expert in [Crafting](compendium/skills.md#Crafting)
Expand All @@ -106,7 +106,7 @@ Your advanced alchemy level increases to 3. At 10th level, it increases to 5.
title: Master Alchemy, Feat 12*
collapse: closed
# Master Alchemy *Feat 12*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
> [!pf2-note] This version of [Master Alchemy](compendium/feats/master-alchemy.md) is intended for use with the Alchemist Archetype. Its level has been changed accordingly.
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16 changes: 8 additions & 8 deletions compendium/character/archetypes/aldori-duelist-lowg.md
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Expand Up @@ -15,7 +15,7 @@ You have sworn the Aldori swordpact and study the art of Aldori dueling, a famed
title: Aldori Duelist Dedication, Feat 2
collapse: closed
# Aldori Duelist Dedication *Feat 2*
[archetype](rules/traits/archetype.md) [dedication](rules/traits/dedication.md) [uncommon](rules/traits/uncommon.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [dedication](rules/traits/dedication.md "Dedication Feat Trait") [uncommon](rules/traits/uncommon.md "Uncommon Rarity Trait")
- **Access**: You are from the [Broken](rules/conditions.md#Broken) Lands region.
- **Prerequisites**: trained in [Aldori dueling swords](compendium/equipment/items/aldori-dueling-sword-lowg.md)
Expand All @@ -27,14 +27,14 @@ Whenever your proficiency rank in any weapon increases to expert or beyond, you
**Special.** You cannot select another dedication feat until you have gained two other feats from the Aldori duelist archetype.
*Source: Lost Omens: World Guide p. 35*
%% #trait/uncommon #trait/archetype #trait/dedication %%
%% #trait/archetype #trait/dedication #trait/uncommon %%
```

```ad-embed-feat
title: Aldori Parry, Feat 4
collapse: closed
# Aldori Parry [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 4*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Aldori Duelist Dedication](compendium/feats/aldori-duelist-dedication-lowg.md)
- **Requirements**: You are wielding only an Aldori dueling sword and have your other hand or hands free.
Expand All @@ -50,7 +50,7 @@ You can parry attacks against you with your Aldori dueling sword. You gain a +2
title: Duelist's Edge, Feat 4
collapse: closed
# Duelist's Edge [F](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Free Action") *Feat 4*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Aldori Duelist Dedication](compendium/feats/aldori-duelist-dedication-lowg.md)
- **Trigger** You roll initiative, and you can observe at least one opponent.
Expand All @@ -66,7 +66,7 @@ You hone your reaction time through duels and learn to draw your weapon seamless
title: Aldori Riposte, Feat 6
collapse: closed
# Aldori Riposte [V](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Varies") *Feat 6*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Aldori Parry](compendium/feats/aldori-parry-lowg.md)
- **Trigger** An opponent within your reach critically fails a [Strike](rules/actions/strike.md) against you.
Expand All @@ -83,13 +83,13 @@ You riposte with your Aldori dueling sword when your enemy leaves an opening. Ma
title: Unnerving Prowess, Feat 6
collapse: closed
# Unnerving Prowess [F](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Free Action") *Feat 6*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Aldori Duelist Dedication](compendium/feats/aldori-duelist-dedication-lowg.md)
- **Trigger** You critically succeed at a [Strike](rules/actions/strike.md) or [Disarm](rules/actions/disarm.md) with your Aldori dueling sword
- **Activity** Free Action
Your incredible skill with your blade unnerves your foes. You attempt to [Demoralize](rules/actions/demoralize.md) the target of your [Strike](rules/actions/strike.md) or [Disarm](rules/actions/disarm.md). This [Demoralize](rules/actions/demoralize.md) attempt does not have the [auditory](rules/traits/auditory.md) trait, nor do you take a penalty to the check if the target doesn't understand your language.
Your incredible skill with your blade unnerves your foes. You attempt to [Demoralize](rules/actions/demoralize.md) the target of your [Strike](rules/actions/strike.md) or [Disarm](rules/actions/disarm.md). This [Demoralize](rules/actions/demoralize.md) attempt does not have the [auditory](rules/traits/auditory.md "Auditory Effect Trait") trait, nor do you take a penalty to the check if the target doesn't understand your language.
*Source: Lost Omens: World Guide p. 35*
%% #trait/archetype %%
Expand All @@ -99,7 +99,7 @@ Your incredible skill with your blade unnerves your foes. You attempt to [Demora
title: Saving Slash, Feat 10
collapse: closed
# Saving Slash [V](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Varies") *Feat 10*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: [Aldori Duelist Dedication](compendium/feats/aldori-duelist-dedication-lowg.md)
- **Trigger** An opponent critically hits you with a melee attack.
Expand Down
26 changes: 13 additions & 13 deletions compendium/character/archetypes/alkenstar-agent-ooa1.md
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Expand Up @@ -15,7 +15,7 @@ Outwardly dashing outlaws or silent, deadly bravos, these masters of combat and
title: Alkenstar Agent Dedication, Feat 2
collapse: closed
# Alkenstar Agent Dedication *Feat 2*
[archetype](rules/traits/archetype.md) [dedication](rules/traits/dedication.md) [uncommon](rules/traits/uncommon.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [dedication](rules/traits/dedication.md "Dedication Feat Trait") [uncommon](rules/traits/uncommon.md "Uncommon Rarity Trait")
- **Access**: You have been initiated by the grand duchess of Alkenstar or one of her agents.
- **Prerequisites**: trained in [Deception](compendium/skills.md#Deception) and at least one firearm
Expand All @@ -25,14 +25,14 @@ You put on the persona of a rough and tumble outlaw, but your real goals are to
**Special.** You can't select another dedication feat until you've gained two other feats from the Alkenstar Agent archetype.
*Source: Outlaws of Alkenstar #1: Punks in a Powder Keg p. 78*
%% #trait/uncommon #trait/archetype #trait/dedication %%
%% #trait/archetype #trait/dedication #trait/uncommon %%
```

```ad-embed-feat
title: Loose Cannon, Feat 4
collapse: closed
# Loose Cannon [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 4*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: Alkenstar Agent Dedication
- **Activity** Single Action
Expand All @@ -53,7 +53,7 @@ Your unpredictable gunfire often catches enemies off guard or hits unprotected a
title: Plant Evidence, Feat 4*
collapse: closed
# Plant Evidence [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 4*
[rogue](rules/traits/rogue.md)
[rogue](rules/traits/rogue.md "Rogue Class Trait")
> [!pf2-note] This version of [Plant Evidence](compendium/feats/plant-evidence-apg.md) is intended for use with the Alkenstar Agent Archetype. Its level has been changed accordingly.
Expand All @@ -70,7 +70,7 @@ You can put a single item you're holding of light or negligible Bulk onto a pers
title: Quick Draw (Ranger), Feat 4*
collapse: closed
# Quick Draw (Ranger) [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 4*
[ranger](rules/traits/ranger.md)
[ranger](rules/traits/ranger.md "Ranger Class Trait")
> [!pf2-note] This version of [Quick Draw (Ranger)](compendium/feats/quick-draw-ranger.md) is intended for use with the Alkenstar Agent Archetype. Its level has been changed accordingly.
Expand All @@ -86,7 +86,7 @@ You draw your weapon and attack with the same motion. You [Interact](rules/actio
title: Reactive Pursuit, Feat 6*
collapse: closed
# Reactive Pursuit [R](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Reaction") *Feat 6*
[rogue](rules/traits/rogue.md)
[rogue](rules/traits/rogue.md "Rogue Class Trait")
> [!pf2-note] This version of [Reactive Pursuit](compendium/feats/reactive-pursuit.md) is intended for use with the Alkenstar Agent Archetype. Its level has been changed accordingly.
Expand All @@ -103,7 +103,7 @@ You keep pace with a retreating foe. You [Stride](rules/actions/stride.md), but
title: Running Reload, Feat 6*
collapse: closed
# Running Reload [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 6*
[ranger](rules/traits/ranger.md)
[ranger](rules/traits/ranger.md "Ranger Class Trait")
> [!pf2-note] This version of [Running Reload](compendium/feats/running-reload.md) is intended for use with the Alkenstar Agent Archetype. Its level has been changed accordingly.
Expand All @@ -119,7 +119,7 @@ You can reload your weapon on the move. You [Stride](rules/actions/stride.md), [
title: Prepare Papers, Feat 7
collapse: closed
# Prepare Papers *Feat 7*
[archetype](rules/traits/archetype.md) [skill](rules/traits/skill.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait") [skill](rules/traits/skill.md "Skill Feat Trait")
- **Prerequisites**: Alkenstar Agent Dedication, master in [Society](compendium/skills.md#Society)
Expand All @@ -133,12 +133,12 @@ You're practiced at creating forgeries that establish your outlaw credentials or
title: Flash Your Badge, Feat 10
collapse: closed
# Flash Your Badge [>>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Two-Action") *Feat 10*
[archetype](rules/traits/archetype.md)
[archetype](rules/traits/archetype.md "Archetype Feat Trait")
- **Prerequisites**: Alkenstar Agent Dedication, master in [Intimidation](compendium/skills.md#Intimidation)
- **Activity** Two-Action
You make a fearsome show of your authority. Roll [Intimidation](compendium/skills.md#Intimidation) checks to [Demoralize](rules/actions/demoralize.md) each creature in a 30-foot cone. When you do so, [Demoralize](rules/actions/demoralize.md) gains the [visual](rules/traits/visual.md) trait, and creatures are affected if they can see you. If a target creature hasn't broken a law in the past week (as determined by the GM), the result of your check against that creature is one degree of success worse than the result you rolled.
You make a fearsome show of your authority. Roll [Intimidation](compendium/skills.md#Intimidation) checks to [Demoralize](rules/actions/demoralize.md) each creature in a 30-foot cone. When you do so, [Demoralize](rules/actions/demoralize.md) gains the [visual](rules/traits/visual.md "Visual Effect Trait") trait, and creatures are affected if they can see you. If a target creature hasn't broken a law in the past week (as determined by the GM), the result of your check against that creature is one degree of success worse than the result you rolled.
*Source: Outlaws of Alkenstar #1: Punks in a Powder Keg p. 78*
%% #trait/archetype %%
Expand All @@ -148,7 +148,7 @@ You make a fearsome show of your authority. Roll [Intimidation](compendium/skill
title: Snap Shot, Feat 10*
collapse: closed
# Snap Shot *Feat 10*
[ranger](rules/traits/ranger.md)
[ranger](rules/traits/ranger.md "Ranger Class Trait")
> [!pf2-note] This version of [Snap Shot](compendium/feats/snap-shot.md) is intended for use with the Alkenstar Agent Archetype. Its level has been changed accordingly.
Expand All @@ -163,13 +163,13 @@ You've learned to react with ranged weapons when a creature is in close quarters
title: Instant Opening, Feat 18*
collapse: closed
# Instant Opening [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") *Feat 18*
[concentrate](rules/traits/concentrate.md) [rogue](rules/traits/rogue.md)
[concentrate](rules/traits/concentrate.md "Concentrate Action & Ability Trait") [rogue](rules/traits/rogue.md "Rogue Class Trait")
> [!pf2-note] This version of [Instant Opening](compendium/feats/instant-opening.md) is intended for use with the Alkenstar Agent Archetype. Its level has been changed accordingly.
- **Activity** Single Action
You distract your opponent with a few choice words or a rude gesture. Choose a target within 30 feet. It's [flat-footed](rules/conditions.md#Flat-footed) against your attacks until the end of your next turn. Depending on the way you describe your distraction, this action gains either the [auditory](rules/traits/auditory.md) or [visual](rules/traits/visual.md) trait.
You distract your opponent with a few choice words or a rude gesture. Choose a target within 30 feet. It's [flat-footed](rules/conditions.md#Flat-footed) against your attacks until the end of your next turn. Depending on the way you describe your distraction, this action gains either the [auditory](rules/traits/auditory.md "Auditory Effect Trait") or [visual](rules/traits/visual.md "Visual Effect Trait") trait.
*Source: Core Rulebook p. 188*
%% #trait/concentrate #trait/rogue %%
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