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This repository has been archived by the owner on Mar 8, 2022. It is now read-only.
Recursive G edited this page Nov 29, 2017
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1 revision
Experience Auto Collection
This function is a part of LootProtection and cannot be enabled/disabled individually (yet).
When a player kills a mob, the experience dropped will be automatically collected instead of drop on ground.
This only applies to killing. Exp orbs created in other forms, e.g. exp bottle, will not be affected.
Mending Algorithm
The mending algorithm is modified.
Instead of randomly select an equipment, the most badly damaged item will be selected and fixed.