I'm an Unreal Engine 4/5 developer. I became interested in games at the age of 13 and later started learning to program on Cryengine 5 at the age of 16, but eventually switched to Unreal Engine 4. I study at the university (SUT) on an individual basis and also actively maintain a YouTube channel, share development experience and progress, create tutorials, teach courses at my university for those who want to learn how to work in UE 4/5. Therefore, I can provide services for the development of game parts, but I would like to join a team of professionals who are also passionate about games, learn new things, share experiences and make the world of games even brighter. Therefore, I continue to improve my skills with Unreal Engine 4/5, Blender and C++ by taking courses.
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AGS (Advanced Game System) | Unreal Engine Developer, (Oct 2023 - Present)
Game System for Character and Vehicle logic. (For Customers)
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Freelance (YouTube, Fiverr, Linkedin) | Unreal Engine Developer, (Oct 2021 - Nov 2022)
Character and military Vehicle logic. (For Customers)
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No Mercy (PC Game) | Unreal Engine Developer, (April 2017 - Present)
My main project and collection of my work and knowledge. The events take place in another reality and are based on the events of February 24, 2022. (For Portfolio)
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State University of Telecommunications (SUT)
AI (Department of Artificial Intelligence) (Sep 2021 - Present)
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Udemy - Unreal Engine 5 C++ Developer - 29 h. (Oct 2023 - Present)
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Udemy - Ultimate Git Course - 6 h. (Dec 2023)
Certificate
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SUT - Basics of Unreal Engine 4/5 Blueprints (Sep 2021 - Feb 2021)
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Creating characters and vehicle movement systems.
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Integration of online systems Steam, EOS and NVIDIA technologies (DLSS and RTX).
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Using the Git Version Control System for all my projects.
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Creation of educational materials and tutorials on YouTube.
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English - Upper Intermediate B2
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Russian - Proficient C2
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Ukrainian - Mother tongue C2