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Releases: NearW/minecraft-speedrun

1.5.0

01 Aug 14:04
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Features

  • Type in /exit to close the server completely, if the terminal is not responding correctly.
  • New configuration option JAR_NAME to support, e.g. fabric servers more easily

1.4.1

29 Jul 20:29
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Bug fixes

  • Start.sh not working correctly on Ubuntu

1.4.0

10 May 19:33
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Features

  • Option to keep autosave enabled #4
  • Option to archive worlds instead of deleting them #5
  • Option to load a specific world folder instead of creating a new world each time #6

Docs

  • Improved documenation on how to setup a coop All Advancement speedrun

1.3.2

18 Apr 02:04
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Bug fixes

  • Script is 32-bit compatible now

1.3.1

09 Apr 22:38
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Bug fixes

  • Seeds exceeding the max number value of javascript were trimmed. Seeds need to be passed as strings in the configuration now.

1.3.0

09 Apr 22:12
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Features

  • Server terminal is now interactive
  • Monitoring on what the script currently does

Bug fixes

  • Terminal output lag
  • Terminal closed without error message during an error

1.2.0

17 Mar 14:47
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Features

  • Add ubuntu support (use .sh script to launch the server)

1.1.0

09 Jan 01:59
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Features

  • Adds an option to automatically load datapacks to the world
  • Adds an option to set a list of seeds that will be loaded sequentially on a server restart

Bug fixes

  • Fixes an issue with process running after closing the server

1.0.0

14 Nov 18:31
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feat: add speedrun setup