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Features ‐ Vehicle Damage Parts
rx edited this page Dec 10, 2024
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6 revisions
This page documents how to enable damage parts for a vehicle.
Important
This is a NFSCO exclusive feature.
Warning
Vehicles with this feature enabled must have DAMAGE0
and DAMAGE1
parts in their DBModelParts
collection, otherwise the game may crash.
- Using Binary, open the file containing the
CarTypeInfo
instances. By default, this is theGLOBALB.LZC
file in theGLOBAL
directory. - On the left side, select
CarTypeInfo
and find the vehicle. - On the right side, set the
MaxInstances1
field to a non-zero value.
This example enables damage parts for COPGTO
.
update_collection GLOBAL\GLOBALB.LZC CarTypeInfos COPGTO MaxInstances1 1