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This repository has been archived by the owner on Jun 4, 2019. It is now read-only.

Releases: Mygod/EDGE

9.2.0

07 Aug 07:31
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  • Bugfix for model compilation process;
  • Bugfix for non-English locale number formats;
  • Update to .NET Framework 4.6.1.

Thanks to Raelyn Korihana for reporting these bugs.

V9.1.49.354

13 Aug 01:16
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Oops I uploaded the wrong version.

V9.1.48.348

01 Aug 08:08
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  • EAN files: Keyframe/@Delta now has been renamed to @Velocity, see docs for usages;
  • ESO files: /Models/Model/Triangle/Vertex/@Unknown now has been renamed to @TexCoords2;
  • font.bin is now being decompiled into a better format;
  • Try to generate models for resizers in decompiled level;
  • level.xml: /Level/@Name now has a default value of (empty) and /Level/@TimeThresholds has a default value of 1,2,3,4,5;
  • Animations are being rendered more correctly now;
  • Targeting .NET v4.6;
  • Using JSON for settings file;
  • Misc bugfixes;

V9.1.47.250

05 Jul 07:32
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Fix the bug where it could cause floating islands when Level/@ModelTheme=0 and islands mispositioned when Level/@ModelTheme=2.

Extensions for mobile version compiling

  • Android Project 1.92.4.1: net.mobigame.edge.epic.7z
  • iOS Project 2.10.1: EDGE.Epic.app.7z

V9.1.46.245

05 Jul 09:09
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Various bugfixes.