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{ | ||
"lang": "en", | ||
"dir": "ltr", | ||
"name": "Unity WebVR Game", | ||
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"short_name": "Unity WebVR", | ||
"description": "WebVR Game exported from Unity.", | ||
"start_url": "./?src=manifest", | ||
"display": "standalone", | ||
"background_color": "#111", | ||
"theme_color": "#111", | ||
"icons": [ | ||
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caseyyee
Contributor
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{ | ||
"src": "vr.png", | ||
"sizes": "200x200", | ||
"type": "image/png" | ||
}, | ||
{ | ||
"src": "favicon.ico", | ||
"sizes": "16x16 32x32 48x48 64x64 256x256", | ||
"type": "image/x-icon" | ||
} | ||
], | ||
"screenshots": [ | ||
{ | ||
"src": "https://raw.githubusercontent.com/caseyyee/unity-webvr-export/master/img/preview.gif", | ||
"sizes": "640x360", | ||
"type": "image/gif", | ||
"purpose": "Animation of WebVR game exported from Unity" | ||
} | ||
], | ||
"categories": [ | ||
"games", | ||
"unity", | ||
"webvr", | ||
"unity-webvr" | ||
], | ||
"xr_available_platforms": [ | ||
{ | ||
"platform": "windows", | ||
"browser": "firefox" | ||
}, | ||
{ | ||
"platform": "windows", | ||
"browser": "edge" | ||
} | ||
], | ||
"xr_default_device": "htc_vive", | ||
"xr_available_devices": [ | ||
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caseyyee
Contributor
|
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"htc_vive", | ||
"oculus_rift" | ||
], | ||
"unity_webvr_player_version": "0.0.0" | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,53 @@ | ||
{ | ||
"lang": "en", | ||
"dir": "ltr", | ||
"name": "Unity WebVR Game", | ||
"short_name": "Unity WebVR", | ||
"description": "WebVR Game exported from Unity.", | ||
"start_url": "./?src=manifest", | ||
"display": "standalone", | ||
"background_color": "#111", | ||
"theme_color": "#111", | ||
"icons": [ | ||
{ | ||
"src": "vr.png", | ||
"sizes": "200x200", | ||
"type": "image/png" | ||
}, | ||
{ | ||
"src": "favicon.ico", | ||
"sizes": "16x16 32x32 48x48 64x64 256x256", | ||
"type": "image/x-icon" | ||
} | ||
], | ||
"screenshots": [ | ||
{ | ||
"src": "https://raw.githubusercontent.com/caseyyee/unity-webvr-export/master/img/preview.gif", | ||
"sizes": "640x360", | ||
"type": "image/gif", | ||
"purpose": "Animation of WebVR game exported from Unity" | ||
} | ||
], | ||
"categories": [ | ||
"games", | ||
"unity", | ||
"webvr", | ||
"unity-webvr" | ||
], | ||
"xr_available_platforms": [ | ||
{ | ||
"platform": "windows", | ||
"browser": "firefox" | ||
}, | ||
{ | ||
"platform": "windows", | ||
"browser": "edge" | ||
} | ||
], | ||
"xr_default_device": "htc_vive", | ||
"xr_available_devices": [ | ||
"htc_vive", | ||
"oculus_rift" | ||
], | ||
"unity_webvr_player_version": "0.0.0" | ||
} |
Did we ever figure out a way to use the template strings for this?
May want to start using a script that will compile all this together so that users don't need to edit this every time they build the project.