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* ForgeDirection WIP * Fix GTPP_Render_MachineBlock Fix handling of getTexture with facing mask for pipes Kill a bunch of magic numbers * spotlessApply (GTNewHorizons#612) Co-authored-by: GitHub GTNH Actions <> * Bump bw/tt deps --------- Co-authored-by: Léa Gris <[email protected]> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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package gtPlusPlus.api.interfaces; | ||
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import net.minecraft.block.Block; | ||
import net.minecraftforge.common.util.ForgeDirection; | ||
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import gregtech.api.interfaces.ITexture; | ||
import gregtech.api.interfaces.tileentity.ITexturedTileEntity; | ||
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public interface ITexturedBlock extends ITexturedTileEntity { | ||
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ITexture[] getTexture(byte side); | ||
ITexture[] getTexture(ForgeDirection side); | ||
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ITexture[] getTexture(Block block, byte side); | ||
@Override | ||
ITexture[] getTexture(Block block, ForgeDirection side); | ||
} |
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