Add initial support for Hiring Hall levels and add new hiring halls #4659
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This refactors some internals in
AtBConfiguration
to provide support for different levels of hiring halls, which is necessary to implement support for CamOps. The "public" API hasn't changed except for a newgetHiringHallLevel()
method, and old save files are of course supported. This information will also be useful for displaying the hiring hall level in the UI, such as on the planetary map.This also adds a handful of hiring halls that previously weren't in the game based on CamOps and Sarna. I added an approximation of the level based on Sarna in cases where an explicit official hiring hall level wasn't given.