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Updated Fatigue Display Calculations in PersonViewPanel #4230

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merged 2 commits into from
Jun 21, 2024

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This PR updates changes fatigue to display whenever fatigue is over 0; previously it only displayed if effective fatigue was over 0.

I also corrected the fatigue turnover modifier calculations to use effective fatigue not base fatigue. This was only a visual bug.

@IllianiCBT IllianiCBT added Bug Personnel Personnel-related Issues GUI labels Jun 17, 2024
@IllianiCBT IllianiCBT self-assigned this Jun 17, 2024
@IllianiCBT IllianiCBT merged commit 13b2e8a into MegaMek:master Jun 21, 2024
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