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more steps to make provider project portable
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{88AE38DF-19D7-406F-A6A9-09527719A21E}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>BDInfo</RootNamespace> | ||
<AssemblyName>BDInfo</AssemblyName> | ||
<DefaultLanguage>en-US</DefaultLanguage> | ||
<FileAlignment>512</FileAlignment> | ||
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<TargetFrameworkProfile> | ||
</TargetFrameworkProfile> | ||
<TargetFrameworkVersion>v5.0</TargetFrameworkVersion> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<None Include="project.json" /> | ||
<!-- A reference to the entire .NET Framework is automatically included --> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="BDInfoSettings.cs" /> | ||
<Compile Include="BDROM.cs" /> | ||
<Compile Include="BitVector32.cs" /> | ||
<Compile Include="LanguageCodes.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="TSCodecAC3.cs" /> | ||
<Compile Include="TSCodecAVC.cs" /> | ||
<Compile Include="TSCodecDTS.cs" /> | ||
<Compile Include="TSCodecDTSHD.cs" /> | ||
<Compile Include="TSCodecLPCM.cs" /> | ||
<Compile Include="TSCodecMPEG2.cs" /> | ||
<Compile Include="TSCodecMVC.cs" /> | ||
<Compile Include="TSCodecTrueHD.cs" /> | ||
<Compile Include="TSCodecVC1.cs" /> | ||
<Compile Include="TSInterleavedFile.cs" /> | ||
<Compile Include="TSPlaylistFile.cs" /> | ||
<Compile Include="TSStream.cs" /> | ||
<Compile Include="TSStreamBuffer.cs" /> | ||
<Compile Include="TSStreamClip.cs" /> | ||
<Compile Include="TSStreamClipFile.cs" /> | ||
<Compile Include="TSStreamFile.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" /> | ||
<PropertyGroup> | ||
<PostBuildEvent>if $(ConfigurationName) == Release ( | ||
xcopy "$(TargetPath)" "$(SolutionDir)\Nuget\dlls\" /y /d /r /i | ||
)</PostBuildEvent> | ||
</PropertyGroup> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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| ||
namespace BDInfo | ||
{ | ||
class BDInfoSettings | ||
{ | ||
public static bool GenerateStreamDiagnostics | ||
{ | ||
get | ||
{ | ||
return true; | ||
} | ||
} | ||
|
||
public static bool EnableSSIF | ||
{ | ||
get | ||
{ | ||
return true; | ||
} | ||
} | ||
|
||
public static bool AutosaveReport | ||
{ | ||
get | ||
{ | ||
return false; | ||
} | ||
} | ||
|
||
public static bool GenerateFrameDataFile | ||
{ | ||
get | ||
{ | ||
return false; | ||
} | ||
} | ||
|
||
public static bool FilterLoopingPlaylists | ||
{ | ||
get | ||
{ | ||
return true; | ||
} | ||
} | ||
|
||
public static bool FilterShortPlaylists | ||
{ | ||
get | ||
{ | ||
return false; | ||
} | ||
} | ||
|
||
public static int FilterShortPlaylistsValue | ||
{ | ||
get | ||
{ | ||
return 0; | ||
} | ||
} | ||
|
||
public static bool UseImagePrefix | ||
{ | ||
get | ||
{ | ||
return false; | ||
} | ||
} | ||
|
||
public static string UseImagePrefixValue | ||
{ | ||
get | ||
{ | ||
return null; | ||
} | ||
} | ||
|
||
/// <summary> | ||
/// Setting this to false throws an IComparer error on some discs. | ||
/// </summary> | ||
public static bool KeepStreamOrder | ||
{ | ||
get | ||
{ | ||
return true; | ||
} | ||
} | ||
|
||
public static bool GenerateTextSummary | ||
{ | ||
get | ||
{ | ||
return false; | ||
} | ||
} | ||
|
||
public static string LastPath | ||
{ | ||
get | ||
{ | ||
return string.Empty; | ||
} | ||
} | ||
} | ||
} |
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